public MainForm() { grid = new Grid(); InitializeComponent(); SGV.RowCount = 9; SGV.ColumnCount = 9; SGV.AllowUserToResizeColumns = false; SGV.AllowUserToResizeRows = false; SGV.Columns[2].DividerWidth = 3; SGV.Columns[5].DividerWidth = 3; SGV.Rows[2].DividerHeight = 3; SGV.Rows[5].DividerHeight = 3; SGV.ClearSelection(); for (int i = 0; i < 9; i++) { SGV.Columns[i].Width = 65; for (int j = 0; j < 9; j++) { SGV.Rows[j].Height = 65; SGV.Rows[j].Cells[i].Style.Alignment = DataGridViewContentAlignment.MiddleCenter; SGV.Rows[j].Cells[i].Selected = false; } } }
public void SetGameVersion(Version v) { if (GameVersionLabel.InvokeRequired) { SGV d = SetGameVersion; Invoke(d, new object[] { v }); } else { GameVersionLabel.Text = "Build: " + v.ToString(); } }
/// <summary> /// Sets the current game version text. /// </summary> /// <param name="v">Version to set.</param> public void SetGameVersion(VersionGameFiles v) { if (v is null) { throw new ArgumentNullException(nameof(v)); } if (GameVersionLabel.InvokeRequired) { SGV d = SetGameVersion; Invoke(d, new object[] { v }); } else { GameVersionLabel.Text = "Build: " + v.ToString(); } }