protected override void SetupSpells() { Q = new Spell(SpellSlot.Q, 850f); Q.SetSkillshot(0.25f, 90f, 1350f, false, SkillshotType.SkillshotLine); W = new Spell(SpellSlot.W, 800f); E = new Spell(SpellSlot.E); R = new Spell(SpellSlot.R, 1100f); }