コード例 #1
0
 /// <summary>
 /// Is called at the end of the fight and sets the dancers states to either win, or lose state.
 /// </summary>
 /// <param name="player"></param>
 /// <param name="npc"></param>
 /// <param name="outcome"></param>
 public void OnBattleConcluded(Stats player, Stats npc, float outcome)
 {
     player.animController.BattleResult(outcome);
     // give the npc the opposite of what ever the result is.
     npc.animController.BattleResult(outcome * -1);
     // Play the appropriate sfx depending who won.
     sfxHandler.BattleResult(outcome);
 }