コード例 #1
0
        private void DisconnectButton_Click(object sender, EventArgs e)
        {
            try
            {
                //if something goes wrong, close the ports that may be open
                SDMC1SerialPort.Close();
                ArduinoSerialPort.Close();

                //Change connection interaction
                SDMC1Port.Enabled        = true;
                SDMC1BaudRate.Enabled    = true;
                ArduinoPort.Enabled      = true;
                ArduinoBaudRate.Enabled  = true;
                ConnectButton.Enabled    = true;
                DisconnectButton.Enabled = false;

                //Change controller interaction
                ArduinoSendText.Enabled   = false;
                ArduinoSendButton.Enabled = false;

                SDMC1SendText.Enabled   = false;
                SDMC1SendButton.Enabled = false;

                HomeButton.Enabled = false;
                ScanButton.Enabled = false;
            }
            catch (Exception error)
            {
                MessageText.Text = error.Message;
            }
        }
コード例 #2
0
        private void ConnectButton_Click(object sender, EventArgs e)
        {
            if (SDMC1BaudRate.SelectedItem == "" || SDMC1Port.SelectedItem == "" || ArduinoPort.SelectedItem == "" || ArduinoBaudRate.SelectedItem == "")
            {
                MessageText.Text = "Specify ports and baudrates";
            }
            else
            {
                try
                {
                    //Connect to SDMC1
                    SDMC1SerialPort.PortName    = SDMC1Port.SelectedItem.ToString();
                    SDMC1SerialPort.BaudRate    = Convert.ToInt32(SDMC1BaudRate.SelectedItem.ToString());
                    SDMC1SerialPort.ReadTimeout = timeoutMS;
                    SDMC1SerialPort.DataBits    = 8;
                    SDMC1SerialPort.StopBits    = StopBits.One;
                    SDMC1SerialPort.Parity      = Parity.None;
                    SDMC1SerialPort.Open();

                    //Connect to Arduino
                    ArduinoSerialPort.PortName    = ArduinoPort.SelectedItem.ToString();
                    ArduinoSerialPort.BaudRate    = Convert.ToInt32(ArduinoBaudRate.SelectedItem.ToString());
                    ArduinoSerialPort.ReadTimeout = timeoutMS;
                    ArduinoSerialPort.Open();

                    //Change connection interaction
                    DisconnectButton.Enabled = true;
                    SDMC1Port.Enabled        = false;
                    SDMC1BaudRate.Enabled    = false;
                    ArduinoPort.Enabled      = false;
                    ArduinoBaudRate.Enabled  = false;
                    ConnectButton.Enabled    = false;

                    //Change controller interaction
                    ArduinoSendText.Enabled   = true;
                    ArduinoSendButton.Enabled = true;

                    SDMC1SendText.Enabled   = true;
                    SDMC1SendButton.Enabled = true;

                    HomeButton.Enabled = true;
                }
                catch (Exception error)
                {
                    MessageText.Text = error.Message;

                    //if something goes wrong, close the ports that may be open
                    SDMC1SerialPort.Close();
                    ArduinoSerialPort.Close();

                    //Change connection interaction
                    SDMC1Port.Enabled        = true;
                    SDMC1BaudRate.Enabled    = true;
                    ArduinoPort.Enabled      = true;
                    ArduinoBaudRate.Enabled  = true;
                    ConnectButton.Enabled    = true;
                    DisconnectButton.Enabled = false;

                    //Change controller interaction
                    ArduinoSendText.Enabled   = false;
                    ArduinoSendButton.Enabled = false;

                    SDMC1SendText.Enabled   = false;
                    SDMC1SendButton.Enabled = false;

                    HomeButton.Enabled = false;
                    ScanButton.Enabled = false;
                }
            }
        }