コード例 #1
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ファイル: SDL.cs プロジェクト: VoodooLlama/ultraviolet
 public static extern Int32 GetSurfaceBlendMode(SDL_Surface_Native *surface, SDL_BlendMode *blendMode);
コード例 #2
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 public static Int32 SDL_GetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode *blendMode) => impl.SDL_GetSurfaceBlendMode(surface, blendMode);
コード例 #3
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 private static extern Int32 INTERNAL_SDL_GetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode *blendMode);
コード例 #4
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 public override sealed Int32 SDL_GetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode *blendMode) => INTERNAL_SDL_GetSurfaceBlendMode(surface, blendMode);
コード例 #5
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 public abstract Int32 SDL_GetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode *blendMode);