public SlimDXBuffer11 CreateBuffer(SCreateBufferCmd cmd) { var newBuffer = new SlimDX.Direct3D11.Buffer(Engine.Global.Device3d.GetDevice(), new BufferDescription() { BindFlags = cmd.BufferBindFlags, CpuAccessFlags = CpuAccessFlags.None, OptionFlags = ResourceOptionFlags.None, SizeInBytes = cmd.SizeInBytes, Usage = ResourceUsage.Default }); m_BufferList.Add(cmd.Name, newBuffer); return newBuffer; }
public SlimDXBuffer11 CreateBuffer(SCreateBufferCmd cmd) { var newBuffer = new SlimDX.Direct3D11.Buffer(Engine.Global.Device3d.GetDevice(), new BufferDescription() { BindFlags = cmd.BufferBindFlags, CpuAccessFlags = CpuAccessFlags.None, OptionFlags = ResourceOptionFlags.None, SizeInBytes = cmd.SizeInBytes, Usage = ResourceUsage.Default }); m_BufferList.Add(cmd.Name, newBuffer); return(newBuffer); }