コード例 #1
0
 //updates
 private void Start()
 {
     if (GetComponent <Rigidbody>())
     {
         thisEntityRigidbody = GetComponent <Rigidbody>();
     }
     samMain = GameObject.FindWithTag("SAM").GetComponent <SAMMain>();
 }
コード例 #2
0
    // Start is called before the first frame update
    void Start()
    {
        if (transform.Find("Camera"))
        {
            cameraRot = transform.Find("Camera");
        }
        else if (transform.Find("ArmCamera"))
        {
            cameraRot = transform.Find("ArmCamera");
        }

        if (!isArmCamera)
        {
            initialCameraForward = cameraRot.forward;
        }

        CameraArray = GameObject.Find("Sam").transform.Find("Body").transform.Find("Cameras").GetComponent <SAM_CameraArray>();
        SamMain     = GameObject.Find("Sam").GetComponent <SAMMain>();
        playerMain  = GameObject.Find("Player").GetComponent <PlayerMain>();
        playerCam   = GameObject.Find("PlayerView");
    }
コード例 #3
0
 private void Start()
 {
     samMain = GameObject.Find("Sam").GetComponent <SAMMain>();
 }