コード例 #1
0
ファイル: TitleUpdateWindow.cs プロジェクト: mailwl/Ryujinx
        private void SaveButton_Clicked(object sender, EventArgs args)
        {
            _titleUpdateWindowData.Paths.Clear();
            _titleUpdateWindowData.Selected = "";

            foreach (string paths in _radioButtonToPathDictionary.Values)
            {
                _titleUpdateWindowData.Paths.Add(paths);
            }

            foreach (RadioButton radioButton in _noUpdateRadioButton.Group)
            {
                if (radioButton.Active)
                {
                    _titleUpdateWindowData.Selected = _radioButtonToPathDictionary.TryGetValue(radioButton, out string updatePath) ? updatePath : "";
                }
            }

            using (FileStream dlcJsonStream = File.Create(_updateJsonPath, 4096, FileOptions.WriteThrough))
            {
                dlcJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_titleUpdateWindowData, true)));
            }

            _parent.UpdateGameTable();

            Dispose();
        }
コード例 #2
0
        private static bool IsUpdateApplied(string titleId, out string version)
        {
            string jsonPath = Path.Combine(_virtualFileSystem.GetBasePath(), "games", titleId, "updates.json");

            if (File.Exists(jsonPath))
            {
                string updatePath = JsonHelper.DeserializeFromFile <TitleUpdateMetadata>(jsonPath).Selected;

                if (!File.Exists(updatePath))
                {
                    version = "";

                    return(false);
                }

                using (FileStream file = new FileStream(updatePath, FileMode.Open, FileAccess.Read))
                {
                    PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());

                    _virtualFileSystem.ImportTickets(nsp);

                    foreach (DirectoryEntryEx fileEntry in nsp.EnumerateEntries("/", "*.nca"))
                    {
                        nsp.OpenFile(out IFile ncaFile, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();

                        try
                        {
                            Nca nca = new Nca(_virtualFileSystem.KeySet, ncaFile.AsStorage());

                            if ($"{nca.Header.TitleId.ToString("x16")[..^3]}000" != titleId)
コード例 #3
0
        private TitleUpdateWindow(Builder builder, string titleId, string titleName, VirtualFileSystem virtualFileSystem) : base(builder.GetObject("_titleUpdateWindow").Handle)
        {
            builder.Autoconnect(this);

            _titleId                     = titleId;
            _virtualFileSystem           = virtualFileSystem;
            _updateJsonPath              = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "updates.json");
            _radioButtonToPathDictionary = new Dictionary <RadioButton, string>();

            try
            {
                _titleUpdateWindowData = JsonHelper.DeserializeFromFile <TitleUpdateMetadata>(_updateJsonPath);
            }
            catch
            {
                _titleUpdateWindowData = new TitleUpdateMetadata
                {
                    Selected = "",
                    Paths    = new List <string>()
                };
            }

            _baseTitleInfoLabel.Text    = $"Updates Available for {titleName} [{titleId.ToUpper()}]";
            _noUpdateRadioButton.Active = true;

            foreach (string path in _titleUpdateWindowData.Paths)
            {
                AddUpdate(path, false);
            }

            foreach ((RadioButton update, var _) in _radioButtonToPathDictionary.Where(keyValuePair => keyValuePair.Value == _titleUpdateWindowData.Selected))
            {
                update.Active = true;
            }
        }
コード例 #4
0
ファイル: TitleUpdateWindow.cs プロジェクト: jms-c/Ryujinx
        private TitleUpdateWindow(Builder builder, MainWindow parent, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : base(builder.GetObject("_titleUpdateWindow").Handle)
        {
            _parent = parent;

            builder.Autoconnect(this);

            _titleId                     = titleId;
            _virtualFileSystem           = virtualFileSystem;
            _updateJsonPath              = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "updates.json");
            _radioButtonToPathDictionary = new Dictionary <RadioButton, string>();

            try
            {
                _titleUpdateWindowData = JsonHelper.DeserializeFromFile <TitleUpdateMetadata>(_updateJsonPath);
            }
            catch
            {
                _titleUpdateWindowData = new TitleUpdateMetadata
                {
                    Selected = "",
                    Paths    = new List <string>()
                };
            }

            _baseTitleInfoLabel.Text = $"Updates Available for {titleName} [{titleId.ToUpper()}]";

            int invalidUpdateCount = 0;

            foreach (string path in _titleUpdateWindowData.Paths)
            {
                if (!File.Exists(path))
                {
                    invalidUpdateCount++;
                    continue;
                }

                AddUpdate(path);
            }

            if (invalidUpdateCount > 0)
            {
                Logger.Error?.PrintMsg(LogClass.Application, "Updates have been moved or deleted; skipping " + invalidUpdateCount + " updates");
                GtkDialog.CreateErrorDialog(invalidUpdateCount + " updates have been moved or deleted; please re-add your updates.");
            }

            if (_titleUpdateWindowData.Selected == "")
            {
                _noUpdateRadioButton.Active = true;
            }
            else
            {
                foreach ((RadioButton update, var _) in _radioButtonToPathDictionary.Where(keyValuePair => keyValuePair.Value == _titleUpdateWindowData.Selected))
                {
                    update.Active = true;
                }
            }
        }
コード例 #5
0
        internal static ApplicationMetadata LoadAndSaveMetaData(string titleId, Action <ApplicationMetadata> modifyFunction = null)
        {
            string metadataFolder = Path.Combine(_virtualFileSystem.GetBasePath(), "games", titleId, "gui");
            string metadataFile   = Path.Combine(metadataFolder, "metadata.json");

            ApplicationMetadata appMetadata;

            if (!File.Exists(metadataFile))
            {
                Directory.CreateDirectory(metadataFolder);

                appMetadata = new ApplicationMetadata
                {
                    Favorite   = false,
                    TimePlayed = 0,
                    LastPlayed = "Never"
                };

                using (FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough))
                {
                    JsonHelper.Serialize(stream, appMetadata, true);
                }
            }

            try
            {
                appMetadata = JsonHelper.DeserializeFromFile <ApplicationMetadata>(metadataFile);
            }
            catch (JsonException)
            {
                Logger.PrintWarning(LogClass.Application, $"Failed to parse metadata json for {titleId}. Loading defaults.");

                appMetadata = new ApplicationMetadata
                {
                    Favorite   = false,
                    TimePlayed = 0,
                    LastPlayed = "Never"
                };
            }

            if (modifyFunction != null)
            {
                modifyFunction(appMetadata);

                using (FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough))
                {
                    JsonHelper.Serialize(stream, appMetadata, true);
                }
            }

            return(appMetadata);
        }
コード例 #6
0
        internal ApplicationMetadata LoadAndSaveMetaData(string titleId, Action <ApplicationMetadata> modifyFunction = null)
        {
            string metadataFolder = Path.Combine(AppDataManager.GamesDirPath, titleId, "gui");
            string metadataFile   = Path.Combine(metadataFolder, "metadata.json");

            ApplicationMetadata appMetadata;

            if (!File.Exists(metadataFile))
            {
                Directory.CreateDirectory(metadataFolder);

                appMetadata = new ApplicationMetadata();

                using (FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough))
                {
                    JsonHelper.Serialize(stream, appMetadata, true);
                }
            }

            try
            {
                appMetadata = JsonHelper.DeserializeFromFile <ApplicationMetadata>(metadataFile);
            }
            catch (JsonException)
            {
                Logger.Warning?.Print(LogClass.Application, $"Failed to parse metadata json for {titleId}. Loading defaults.");

                appMetadata = new ApplicationMetadata();
            }

            if (modifyFunction != null)
            {
                modifyFunction(appMetadata);

                using (FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough))
                {
                    JsonHelper.Serialize(stream, appMetadata, true);
                }
            }

            return(appMetadata);
        }
コード例 #7
0
ファイル: Horizon.cs プロジェクト: ameisen/Ryujinx
        public void LoadNca(Nca mainNca, Nca patchNca, Nca controlNca)
        {
            if (mainNca.Header.ContentType != NcaContentType.Program)
            {
                Logger.PrintError(LogClass.Loader, "Selected NCA is not a \"Program\" NCA");

                return;
            }

            IStorage    dataStorage = null;
            IFileSystem codeFs      = null;

            string titleUpdateMetadataPath = System.IO.Path.Combine(Device.FileSystem.GetBasePath(), "games", mainNca.Header.TitleId.ToString("x16"), "updates.json");

            if (File.Exists(titleUpdateMetadataPath))
            {
                string updatePath = JsonHelper.DeserializeFromFile <TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;

                if (File.Exists(updatePath))
                {
                    FileStream          file = new FileStream(updatePath, FileMode.Open, FileAccess.Read);
                    PartitionFileSystem nsp  = new PartitionFileSystem(file.AsStorage());

                    foreach (DirectoryEntryEx ticketEntry in nsp.EnumerateEntries("/", "*.tik"))
                    {
                        Result result = nsp.OpenFile(out IFile ticketFile, ticketEntry.FullPath.ToU8Span(), OpenMode.Read);

                        if (result.IsSuccess())
                        {
                            Ticket ticket = new Ticket(ticketFile.AsStream());

                            KeySet.ExternalKeySet.Add(new RightsId(ticket.RightsId), new AccessKey(ticket.GetTitleKey(KeySet)));
                        }
                    }

                    foreach (DirectoryEntryEx fileEntry in nsp.EnumerateEntries("/", "*.nca"))
                    {
                        nsp.OpenFile(out IFile ncaFile, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();

                        Nca nca = new Nca(KeySet, ncaFile.AsStorage());

                        if ($"{nca.Header.TitleId.ToString("x16")[..^3]}000" != mainNca.Header.TitleId.ToString("x16"))
コード例 #8
0
        private TitleUpdateWindow(Builder builder, string titleId, string titleName, VirtualFileSystem virtualFileSystem) : base(builder.GetObject("_titleUpdateWindow").Handle)
        {
            builder.Autoconnect(this);

            _titleId           = titleId;
            _virtualFileSystem = virtualFileSystem;

            try
            {
                string path = System.IO.Path.Combine(_virtualFileSystem.GetBasePath(), "games", _titleId, "updates.json");

                _titleUpdateWindowData = JsonHelper.DeserializeFromFile <TitleUpdateMetadata>(path);
            }
            catch
            {
                _titleUpdateWindowData = new TitleUpdateMetadata
                {
                    Selected = "",
                    Paths    = new List <string>()
                };
            }

            _baseTitleInfoLabel.Text = $"Updates Available for {titleName} [{titleId}]";

            foreach (string path in _titleUpdateWindowData.Paths)
            {
                AddUpdate(path, false);
            }

            _noUpdateRadioButton.Active = true;
            foreach (KeyValuePair <RadioButton, string> keyValuePair in _radioButtonToPathDictionary)
            {
                if (keyValuePair.Value == _titleUpdateWindowData.Selected)
                {
                    keyValuePair.Key.Active = true;
                }
            }
        }
コード例 #9
0
ファイル: DlcWindow.cs プロジェクト: YR1044/Ryujinx
        private DlcWindow(Builder builder, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : base(builder.GetObject("_dlcWindow").Handle)
        {
            builder.Autoconnect(this);

            _titleId                 = titleId;
            _virtualFileSystem       = virtualFileSystem;
            _dlcJsonPath             = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "dlc.json");
            _baseTitleInfoLabel.Text = $"DLC Available for {titleName} [{titleId.ToUpper()}]";

            try
            {
                _dlcContainerList = JsonHelper.DeserializeFromFile <List <DlcContainer> >(_dlcJsonPath);
            }
            catch
            {
                _dlcContainerList = new List <DlcContainer>();
            }

            _dlcTreeView.Model = new TreeStore(typeof(bool), typeof(string), typeof(string));

            CellRendererToggle enableToggle = new CellRendererToggle();

            enableToggle.Toggled += (sender, args) =>
            {
                _dlcTreeView.Model.GetIter(out TreeIter treeIter, new TreePath(args.Path));
                bool newValue = !(bool)_dlcTreeView.Model.GetValue(treeIter, 0);
                _dlcTreeView.Model.SetValue(treeIter, 0, newValue);

                if (_dlcTreeView.Model.IterChildren(out TreeIter childIter, treeIter))
                {
                    do
                    {
                        _dlcTreeView.Model.SetValue(childIter, 0, newValue);
                    }while (_dlcTreeView.Model.IterNext(ref childIter));
                }
            };

            _dlcTreeView.AppendColumn("Enabled", enableToggle, "active", 0);
            _dlcTreeView.AppendColumn("TitleId", new CellRendererText(), "text", 1);
            _dlcTreeView.AppendColumn("Path", new CellRendererText(), "text", 2);

            foreach (DlcContainer dlcContainer in _dlcContainerList)
            {
                TreeIter parentIter = ((TreeStore)_dlcTreeView.Model).AppendValues(false, "", dlcContainer.Path);

                using FileStream containerFile = File.OpenRead(dlcContainer.Path);
                PartitionFileSystem pfs = new PartitionFileSystem(containerFile.AsStorage());
                _virtualFileSystem.ImportTickets(pfs);

                foreach (DlcNca dlcNca in dlcContainer.DlcNcaList)
                {
                    pfs.OpenFile(out IFile ncaFile, dlcNca.Path.ToU8Span(), OpenMode.Read).ThrowIfFailure();
                    Nca nca = TryCreateNca(ncaFile.AsStorage(), dlcContainer.Path);

                    if (nca != null)
                    {
                        ((TreeStore)_dlcTreeView.Model).AppendValues(parentIter, dlcNca.Enabled, nca.Header.TitleId.ToString("X16"), dlcNca.Path);
                    }
                }
            }
        }
コード例 #10
0
        private DlcWindow(Builder builder, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : base(builder.GetObject("_dlcWindow").Handle)
        {
            builder.Autoconnect(this);

            _titleId                 = titleId;
            _virtualFileSystem       = virtualFileSystem;
            _dlcJsonPath             = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "dlc.json");
            _baseTitleInfoLabel.Text = $"DLC Available for {titleName} [{titleId.ToUpper()}]";

            try
            {
                _dlcContainerList = JsonHelper.DeserializeFromFile <List <DlcContainer> >(_dlcJsonPath);
            }
            catch
            {
                _dlcContainerList = new List <DlcContainer>();
            }

            _dlcTreeView.Model = new TreeStore(typeof(bool), typeof(string), typeof(string));

            CellRendererToggle enableToggle = new CellRendererToggle();

            enableToggle.Toggled += (sender, args) =>
            {
                _dlcTreeView.Model.GetIter(out TreeIter treeIter, new TreePath(args.Path));
                bool newValue = !(bool)_dlcTreeView.Model.GetValue(treeIter, 0);
                _dlcTreeView.Model.SetValue(treeIter, 0, newValue);

                if (_dlcTreeView.Model.IterChildren(out TreeIter childIter, treeIter))
                {
                    do
                    {
                        _dlcTreeView.Model.SetValue(childIter, 0, newValue);
                    }while (_dlcTreeView.Model.IterNext(ref childIter));
                }
            };

            _dlcTreeView.AppendColumn("Enabled", enableToggle, "active", 0);
            _dlcTreeView.AppendColumn("TitleId", new CellRendererText(), "text", 1);
            _dlcTreeView.AppendColumn("Path", new CellRendererText(), "text", 2);

            foreach (DlcContainer dlcContainer in _dlcContainerList)
            {
                if (File.Exists(dlcContainer.Path))
                {
                    // The parent tree item has its own "enabled" check box, but it's the actual
                    // nca entries that store the enabled / disabled state. A bit of a UI inconsistency.
                    // Maybe a tri-state check box would be better, but for now we check the parent
                    // "enabled" box if all child NCAs are enabled. Usually fine since each nsp has only one nca.
                    bool     areAllContentPacksEnabled = dlcContainer.DlcNcaList.TrueForAll((nca) => nca.Enabled);
                    TreeIter parentIter = ((TreeStore)_dlcTreeView.Model).AppendValues(areAllContentPacksEnabled, "", dlcContainer.Path);
                    using FileStream containerFile = File.OpenRead(dlcContainer.Path);
                    PartitionFileSystem pfs = new PartitionFileSystem(containerFile.AsStorage());
                    _virtualFileSystem.ImportTickets(pfs);

                    foreach (DlcNca dlcNca in dlcContainer.DlcNcaList)
                    {
                        using var ncaFile = new UniqueRef <IFile>();

                        pfs.OpenFile(ref ncaFile.Ref(), dlcNca.Path.ToU8Span(), OpenMode.Read).ThrowIfFailure();
                        Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), dlcContainer.Path);

                        if (nca != null)
                        {
                            ((TreeStore)_dlcTreeView.Model).AppendValues(parentIter, dlcNca.Enabled, nca.Header.TitleId.ToString("X16"), dlcNca.Path);
                        }
                    }
                }
                else
                {
                    // DLC file moved or renamed. Allow the user to remove it without crashing the whole dialog.
                    TreeIter parentIter = ((TreeStore)_dlcTreeView.Model).AppendValues(false, "", $"(MISSING) {dlcContainer.Path}");
                }
            }
        }