public override void DrawEditor() { GUI.backgroundColor = Color.red; EditorGUILayout.LabelField("Damage Event"); EditorGUILayout.BeginVertical(EditorStyles.helpBox); amount = EditorGUILayout.IntField("Damage Amount", amount); damageType = (RuneManager.DamageEvent.DamageType)EditorGUILayout.EnumPopup("Damage Type", damageType); EditorGUILayout.EndVertical(); GUI.backgroundColor = Color.white; }
public override void DrawEditor() { GUI.backgroundColor = Color.red; EditorGUILayout.LabelField("Damage Event"); EditorGUILayout.BeginVertical(EditorStyles.helpBox); amount = EditorGUILayout.IntField("Damage Amount", amount); damageType = (RuneManager.DamageEvent.DamageType)EditorGUILayout.EnumPopup("Damage Type", damageType); EditorGUILayout.EndVertical(); GUI.backgroundColor = Color.white; }