private void playCombineSuccessFlash() { var go = LoadUiResource.AddChildObject(m_CombineSuccessFlash1GO.transform, GameConstDefine.RuneCombineFlash); go.name = effectName1; m_ComposeTime = Time.time; m_RuneComposeState = RuneComposeState.step0; }
public override void Update(float deltaTime) { switch (m_RuneComposeState) { case RuneComposeState.step0: { var curTime = Time.time; if (curTime - m_ComposeTime >= ComposeStateWaitTime[(int)m_RuneComposeState]) { m_RuneComposeState = RuneComposeState.step1; foreach (var kv in slot2RuneGoDict) { kv.Value.sprite.spriteName = ""; AudioManager.Instance.PlatUnloadRuneAudio(); } slot2RuneGoDict.Clear(); runeOnTempSlotDic.Clear(); } } break; case RuneComposeState.step1: { var curTime = Time.time; if (curTime - m_ComposeTime >= ComposeStateWaitTime[(int)m_RuneComposeState]) { LoadUiResource.ClearOneChild(m_CombineSuccessFlash1GO.transform, effectName1); m_RuneComposeState = RuneComposeState.step2; var cfg = ConfigReader.GetRuneFromID(m_CombinedID); m_Slot_SpriteArray[GameDefine.GameConstDefine.MaxCombineSlotNum - 1].gameObject.SetActive(true); m_Slot_SpriteArray[GameDefine.GameConstDefine.MaxCombineSlotNum - 1].spriteName = cfg.Icon; m_ComposeTime = curTime; var go = LoadUiResource.AddChildObject(m_CombineSuccessFlash1GO.transform, GameConstDefine.RuneDisappearFlash); go.name = effectName2; } } break; case RuneComposeState.step2: { var curTime = Time.time; if (curTime - m_ComposeTime >= ComposeStateWaitTime[(int)m_RuneComposeState]) { LoadUiResource.ClearOneChild(m_CombineSuccessFlash1GO.transform, effectName2); m_RuneComposeState = RuneComposeState.step3; m_Slot_SpriteArray[GameDefine.GameConstDefine.MaxCombineSlotNum - 1].spriteName = ""; m_ComposeTime = curTime; RuneConfigInfo sRuneConfigInfo = ConfigReader.GetRuneFromID(m_CombinedID); var cfg = ConfigReader.GetRuneFromID(m_CombinedID); if (IfCanShow(sRuneConfigInfo.level)) { var oneRuneInfo = MarketRuneListModel.Instance.GetOneRuneInfo(m_CombinedID); LoadOneRune(m_CombinedID, oneRuneInfo.num); mGrid.Reposition(); mScroll.ResetPosition(); } EventCenter.Broadcast(EGameEvent.eGameEvent_PurchaseSuccessWindowEnter); EventCenter.Broadcast <EPurchaseType, string, string, int>(EGameEvent.eGameEvent_PurchaseRuneSuccessWin, EPurchaseType.EPT_Rune, cfg.RuneName, cfg.Icon, 1); m_RuneComposeState = RuneComposeState.stepNone; } } break; } }
//窗口控件释放 protected override void RealseWidget() { m_RuneComposeState = RuneComposeState.stepNone; }