internal UIObject(WF.Player.Core.Data.IDataContainer data, RunOnClick runOnClick) : base(data) { _runOnClick = runOnClick; }
internal Zone(WF.Player.Core.Data.IDataContainer data, RunOnClick runOnClick) : base(data, runOnClick) { }
internal Thing(WF.Player.Core.Data.IDataContainer data, RunOnClick runOnClick) : base(data, runOnClick) { }
internal Character(WF.Player.Core.Data.IDataContainer data, RunOnClick runOnClick) : base(data, runOnClick) { }