void ReleaseDesignerOutlets() { if (AttackButton != null) { AttackButton.Dispose(); AttackButton = null; } if (EnemyDamageLabel != null) { EnemyDamageLabel.Dispose(); EnemyDamageLabel = null; } if (EnemyHealthLabel != null) { EnemyHealthLabel.Dispose(); EnemyHealthLabel = null; } if (RemainingRoundsLabel != null) { RemainingRoundsLabel.Dispose(); RemainingRoundsLabel = null; } if (RemainingRunsLabel != null) { RemainingRunsLabel.Dispose(); RemainingRunsLabel = null; } if (RunButton != null) { RunButton.Dispose(); RunButton = null; } if (UserDamageLabel != null) { UserDamageLabel.Dispose(); UserDamageLabel = null; } if (UserHealthLabel != null) { UserHealthLabel.Dispose(); UserHealthLabel = null; } }
void ReleaseDesignerOutlets() { if (MainLabel != null) { MainLabel.Dispose(); MainLabel = null; } if (RunButton != null) { RunButton.Dispose(); RunButton = null; } if (StatisticsLabel != null) { StatisticsLabel.Dispose(); StatisticsLabel = null; } if (StatusLabel != null) { StatusLabel.Dispose(); StatusLabel = null; } if (CategoryLabel != null) { CategoryLabel.Dispose(); CategoryLabel = null; } if (StopButton != null) { StopButton.Dispose(); StopButton = null; } }