public void GetRandomChoiceReturnsChoice() { // Arrange //not needed // Act Choice result = RpsGameMethods.GetRandomChoice(); //Assert Assert.IsType <Choice>(result); }
public void Test1() { // Arrange // Act Choice result = RpsGameMethods.GetRandomChoice(); // Assert Assert.IsType <Choice>(result); }
public void GetRandomChoiceReturnsChoice() { // Arrange //not needed // Act Choice result = RpsGameMethods.GetRandomChoice(); //Assert // Assert.Equals(Choice.Paper || Choice.Rock || Choice.Scissors, ) Assert.IsType <Choice>(result); }