public void Should_properly_invoke_the_message_receiver() { var fiber = new PoolFiber(); _engine = new DynamicRoutingEngine(fiber); _receivedA = new Future<A>(); _receivedB = new Future<B>(); _receivedC = new Future<C>(); _receivedMessageB = new Future<Message<B>>(); _receivedMessageC = new Future<Message<C>>(); _engine.Configure(x => { x.Receive<A>(_receivedA.Complete); x.Receive<B>(_receivedB.Complete); x.Receive<C>(_receivedC.Complete); x.Receive<Message<B>>(_receivedMessageB.Complete); x.Receive<Message<C>>(_receivedMessageC.Complete); }); _engine.Send(new B()); _engine.Send(new C()); _engine.Send(new B()); _engine.Send(new C()); fiber.Shutdown(5.Minutes()); }
public void Should_properly_invoke_the_message_receiver() { var fiber = new PoolFiber(); _engine = new DynamicRoutingEngine(fiber); _receivedA = new Future <A>(); _receivedB = new Future <B>(); _receivedC = new Future <C>(); _receivedMessageB = new Future <Message <B> >(); _receivedMessageC = new Future <Message <C> >(); _engine.Configure(x => { x.Receive <A>(_receivedA.Complete); x.Receive <B>(_receivedB.Complete); x.Receive <C>(_receivedC.Complete); x.Receive <Message <B> >(_receivedMessageB.Complete); x.Receive <Message <C> >(_receivedMessageC.Complete); }); _engine.Send(new B()); _engine.Send(new C()); _engine.Send(new B()); _engine.Send(new C()); fiber.Shutdown(5.Minutes()); }