public void CreatePointLineList() { GameObject routeListObj = GameObject.Find(routeGroup); routeManager = new RouteManager(); int i = 0; while (i < routeListObj.transform.childCount) { Transform parent = routeListObj.transform.GetChild(i); RoutePointList routePointList = new RoutePointList(); Debug.LogError("child: " + i + " " + parent.name); int j = 0; while (j < parent.transform.childCount) { Transform childNode = parent.transform.GetChild(j); Debug.LogError("child: " + j + " " + childNode.name); RoutePoint routePoint = new RoutePoint(); routePoint.pointPos = childNode.position; routePoint.pointName = childNode.name; routePointList.pointList.Add(routePoint); j++; } i++; routeManager.routeList.Add(routePointList); } }
public ActionResult RoutePointsOrders(RoutePointList model) { return(PartialView(model)); }