コード例 #1
0
        protected void SaveMapConfig(Player p, RoundsGameMapConfig cfg)
        {
            RoundsGame game = Game;

            cfg.Save(p.level.name);
            if (p.level == game.Map)
            {
                game.UpdateMapConfig();
            }
        }
コード例 #2
0
 protected void LoadMapConfig(Player p, RoundsGameMapConfig cfg)
 {
     cfg.SetDefaults(p.level);
     cfg.Load(p.level.name);
 }