private static void InitChallengeEnemySummoner() { RoundInfoOfChallengeMode roundInfo = ChallengeBattleInfoManager.roundInfo[UserData.ChallengeRound]; SpawnManager.EnemySummoner.Initiate(roundInfo.summonerLevel); SpawnManager.EnemySummoner.SetPosition(EnemySummonerPosition); SpawnManager.EnemySummoner.SetSprite(roundInfo.summonerSprite); SpawnManager.EnemySummoner.SetActive(true); }
public static void SetEnemyDeckOfChallengeMode(int round) { Setting.EnemyDeck.Clear(); RoundInfoOfChallengeMode roundInfo = ChallengeBattleInfoManager.roundInfo[round]; int number, level; SummonInfo summonInfo; for (int num = 0; num < roundInfo.summonData.Length; num++) { number = roundInfo.summonData[num].number; summonInfo = SummonInfoManager.summonInfo[number]; level = roundInfo.summonData[num].level; Setting.EnemyDeck.Add(GetUnitData(summonInfo, level)); } }