public void RoundEngine_GetWhatIsNeededForEmptyLocation_Valid_Feet_Should_Pass() { // Arrange RoundEngine test = new RoundEngine(); test.EngineSettings.CharacterList.Clear(); CharacterModel testCharacter = new CharacterModel { CharacterTypeEnum = CharacterTypeEnum.Student, Feet = null, }; test.EngineSettings.CharacterList.Add(new PlayerInfoModel(testCharacter)); // Act int result = test.GetWhatIsNeededForEmptyLocation(ItemLocationEnum.Feet); // Reset // Assert Assert.AreEqual(1, result); }