public void Start() { scaleSlider = GetComponentInChildren <Slider>(); objectManipulationInputController = SceneRefs.Get <ObjectManipulationInputController>(); objectManipulationInputController.InteractionStateChanged += onObjectManipulationInputControllerInteractionStateChanged; objectManipulationInputController.ObjectSelected += onObjectManipulationInputControllerObjectSelected; RotationWheel rotationWheel = RotationWheel; rotationWheel.SelectedStateChanged = (Action <bool>)Delegate.Combine(rotationWheel.SelectedStateChanged, new Action <bool>(OnRotationWheelSelectionStateChanged)); if (PlatformUtils.GetPlatformType() == PlatformType.Mobile) { HideScaleControls(); HideRotationControls(); } else { InitializeControls(); } }
public void OnDestroy() { CoroutineRunner.StopAllForOwner(this); if (objectManipulationInputController != null) { objectManipulationInputController.InteractionStateChanged -= onObjectManipulationInputControllerInteractionStateChanged; objectManipulationInputController.ObjectSelected -= onObjectManipulationInputControllerObjectSelected; } if (scaleSlider != null) { scaleSlider.onValueChanged.RemoveAllListeners(); } RotationWheel rotationWheel = RotationWheel; rotationWheel.ValueChanged = (Action <float>)Delegate.Remove(rotationWheel.ValueChanged, new Action <float>(OnRotationWheelChanged)); RotationWheel rotationWheel2 = RotationWheel; rotationWheel2.SelectedStateChanged = (Action <bool>)Delegate.Remove(rotationWheel2.SelectedStateChanged, new Action <bool>(OnRotationWheelSelectionStateChanged)); }
private void ConfigureRotationOptions(DecorationDefinition def, ObjectManipulator m) { RotationWheel rotationWheel = RotationWheel; rotationWheel.ValueChanged = (Action <float>)Delegate.Remove(rotationWheel.ValueChanged, new Action <float>(OnRotationWheelChanged)); if (def.MaxRotation != 0 && def.MinRotation != 0) { MaxRotation = def.MaxRotation; MinRotation = def.MinRotation; RotationWheel.Value = m.CurrentRotationDegreesAroundUp * ((float)Math.PI / 180f); RotationWheel rotationWheel2 = RotationWheel; rotationWheel2.ValueChanged = (Action <float>)Delegate.Combine(rotationWheel2.ValueChanged, new Action <float>(OnRotationWheelChanged)); RotationWheelContainer.SetActive(value: true); } else { MaxRotation = 0f; MinRotation = 0f; HideRotationControls(); } }