コード例 #1
0
    // Use this for initialization
    void Start()
    {
        GameObject p1 = GameObject.Find("puzzleBlock_01 3");

        piece1 = p1.GetComponent <RotatePuzle>();

        GameObject p2 = GameObject.Find("puzzleBlock_02 3");

        piece2 = p2.GetComponent <RotatePuzle>();

        GameObject p3 = GameObject.Find("puzzleBlock_03 3");

        piece3 = p3.GetComponent <RotatePuzle>();

        GameObject p4 = GameObject.Find("puzzleBlock_04 3");

        piece4 = p4.GetComponent <RotatePuzle>();
    }
コード例 #2
0
    // Use this for initialization
    void Start()
    {
        //access each pieces rotation script
        GameObject p1 = GameObject.Find("puzzleBlock_01");

        piece1 = p1.GetComponent <RotatePuzle>();

        GameObject p2 = GameObject.Find("puzzleBlock_02");

        piece2 = p2.GetComponent <RotatePuzle>();

        GameObject p3 = GameObject.Find("puzzleBlock_03");

        piece3 = p3.GetComponent <RotatePuzle>();

        GameObject p4 = GameObject.Find("puzzleBlock_04");

        piece4 = p4.GetComponent <RotatePuzle>();
    }