private void OnGetBack2Spawner() { step = STEP.CHANGED; count = 0; deltaTime = 0f; SpawnerDesc spawner = BrickManager.Instance.GetSpawner(MyInfoManager.Instance.GetRoundingSpawnerType(), MyInfoManager.Instance.Ticket); if (spawner != null) { VerifyLocalController(); if (clockbombkill) { if (equipcoord != null) { equipcoord.DeleteClcokBomb(); } clockbombkill = false; } GlobalVars.Instance.DropedWeaponAllClear(); PaletteManager.Instance.Switch(on: false); if (localController != null) { localController.Respawn(spawner.position, Rot.ToQuaternion(spawner.rotation)); } VoiceManager.Instance.Play("Ingame_Ready_combo_1"); } }
private void CreateAwardees() { BrickManManager.Instance.ClearBrickManEtc(); Brick.SPAWNER_TYPE sPAWNER_TYPE = Brick.SPAWNER_TYPE.RED_TEAM_SPAWNER; Brick.SPAWNER_TYPE sPAWNER_TYPE2 = Brick.SPAWNER_TYPE.BLUE_TEAM_SPAWNER; int num = 0; for (int i = 0; i < RoomManager.Instance.RU.Length; i++) { BrickManDesc brickManDesc = BrickManManager.Instance.GetDesc(RoomManager.Instance.RU[i].seq); if (brickManDesc == null && RoomManager.Instance.RU[i].seq == MyInfoManager.Instance.Seq) { brickManDesc = new BrickManDesc(MyInfoManager.Instance.Seq, MyInfoManager.Instance.Nickname, MyInfoManager.Instance.GetUsings(), 0, MyInfoManager.Instance.Xp, MyInfoManager.Instance.ClanSeq, MyInfoManager.Instance.ClanName, MyInfoManager.Instance.ClanMark, MyInfoManager.Instance.Rank, null, null); } if (brickManDesc != null) { GameObject gameObject = BrickManManager.Instance.AddBrickMan(brickManDesc); if (null != gameObject) { SpawnerDesc awardSpawner4TeamMatch = BrickManager.Instance.GetAwardSpawner4TeamMatch((num >= 8) ? sPAWNER_TYPE2 : sPAWNER_TYPE, num++); if (awardSpawner4TeamMatch != null) { gameObject.transform.position = new Vector3(awardSpawner4TeamMatch.position.x, awardSpawner4TeamMatch.position.y - 0.5f, awardSpawner4TeamMatch.position.z); gameObject.transform.rotation = Rot.ToQuaternion(awardSpawner4TeamMatch.rotation); } } } } }
private void Start() { newBrick = BrickManager.Instance.GetBrick(brick); if (newBrick == null) { Debug.LogError("ERROR, Fail to get Brick Template. Trying to start BrickCreator with invalid brick "); } deltaTime = 0f; base.transform.rotation = Rot.ToQuaternion(rot); cube = base.transform.Find("Cube"); if (cube != null) { Vector3 size = new Vector3(1f, 1f, 1f); Vector3 center = Vector3.zero; BrickManager.Instance.FetchCenterAndSize(brick, ref center, ref size); cube.transform.localPosition = center; cube.transform.localScale = new Vector3(0.01f, 0.01f, 0.01f); UniformedScaler component = cube.GetComponent <UniformedScaler>(); if (null != component) { component.targetScale = size; } boxCollider = GetComponent <BoxCollider>(); if (null == boxCollider) { Debug.LogError("Brick Creator doesnot have box collider"); } else { boxCollider.size = size; boxCollider.center = new Vector3(0f, size.y / 2f - 0.5f, 0f); } } }
private void OnLoadComplete() { TrainManager.Instance.Load(); if (MyInfoManager.Instance.BreakingInto && MyInfoManager.Instance.BndModeDesc != null) { timer.IsBuildPhase = MyInfoManager.Instance.BndModeDesc.buildPhase; MyInfoManager.Instance.BndModeDesc = null; } ResetBndStatus(wallRightNow: true); SpawnerDesc spawner = BrickManager.Instance.GetSpawner(MyInfoManager.Instance.GetTeamSpawnerType(), MyInfoManager.Instance.Ticket); if (spawner != null) { localController.Spawn(spawner.position, Rot.ToQuaternion(spawner.rotation)); } else { localController.Spawn(BrickManager.Instance.GetRandomSpawnPos(), Rot.ToQuaternion((byte)UnityEngine.Random.Range(0, 4))); } if (!MyInfoManager.Instance.GetCommonMask(MyInfoManager.COMMON_OPT.DONOT_BND_GUIDE)) { BNDGuideDialog bNDGuideDialog = (BNDGuideDialog)DialogManager.Instance.GetDialogAlways(DialogManager.DIALOG_INDEX.BND_GUIDE); if (bNDGuideDialog != null && !bNDGuideDialog.DontShowThisMessageAgain) { ((BNDGuideDialog)DialogManager.Instance.Popup(DialogManager.DIALOG_INDEX.BND_GUIDE, exclusive: false))?.InitDialog(); } } }
private void Update() { bool flag = false; Connecting component = GetComponent <Connecting>(); if (null != component) { flag = component.Show; } Screen.lockCursor = (!Application.isLoadingLevel && !battleChat.IsChatting && !DialogManager.Instance.IsModal && !flag); if (delayLoad) { deltaTime += Time.deltaTime; if (deltaTime > 1f) { delayLoad = false; StartLoad(); } } else if (!Application.isLoadingLevel) { if (!battleChat.IsChatting && BrickManager.Instance.IsLoaded && custom_inputs.Instance.GetButtonDown("K_MAIN_MENU") && !DialogManager.Instance.IsPopup(DialogManager.DIALOG_INDEX.MENU_EX) && GlobalVars.Instance.IsMenuExOpenOk()) { ((MenuEx)DialogManager.Instance.Popup(DialogManager.DIALOG_INDEX.MENU_EX, exclusive: true))?.InitDialog(); if (MyInfoManager.Instance.Seq == RoomManager.Instance.Master) { BrickManDesc[] array = BrickManManager.Instance.ToDescriptorArrayWhoTookTooLongToWait(); if (array != null && array.Length > 0) { DialogManager.Instance.Popup(DialogManager.DIALOG_INDEX.KICK, exclusive: false); } } } if (custom_inputs.Instance.GetButtonDown("K_HELP") && !DialogManager.Instance.IsModal && GlobalVars.Instance.IsMenuExOpenOk() && !battleChat.IsChatting) { DialogManager.Instance.Popup(DialogManager.DIALOG_INDEX.HELPWINDOW, exclusive: true); } GlobalVars.Instance.UpdateFlashbang(); if (isGoalRespawn) { goalRespawnTime += Time.deltaTime; if (goalRespawnTime > 5f) { isGoalRespawn = false; EscapeGoalTrigger.GoalSendReset(); SpawnerDesc spawner = BrickManager.Instance.GetSpawner(Brick.SPAWNER_TYPE.SINGLE_SPAWNER, MyInfoManager.Instance.Ticket); if (spawner != null) { localController.Spawn(spawner.position, Rot.ToQuaternion(spawner.rotation)); } } } } }
private void OnLoadComplete() { TrainManager.Instance.Load(); localController.Spawn(BrickManager.Instance.GetRandomSpawnPos(), Rot.ToQuaternion((byte)UnityEngine.Random.Range(0, 4))); bLoaded = true; if (!MyInfoManager.Instance.GetCommonMask(MyInfoManager.COMMON_OPT.DONOT_BUNGEE_GUIDE)) { BungeeGuideDialog bungeeGuideDialog = (BungeeGuideDialog)DialogManager.Instance.GetDialogAlways(DialogManager.DIALOG_INDEX.BUNGEE_GUIDE); if (bungeeGuideDialog != null && !bungeeGuideDialog.DontShowThisMessageAgain) { ((BungeeGuideDialog)DialogManager.Instance.Popup(DialogManager.DIALOG_INDEX.BUNGEE_GUIDE, exclusive: false))?.InitDialog(); } } }
private void OnLoadComplete() { CSNetManager.Instance.Sock.SendCS_RESUME_ROOM_REQ(2); localController.Spawn(BrickManager.Instance.GetRandomSpawnPos(), Rot.ToQuaternion((byte)UnityEngine.Random.Range(0, 4))); bLoaded = true; if (!MyInfoManager.Instance.GetCommonMask(MyInfoManager.COMMON_OPT.DONOT_MAPEDIT_GUIDE)) { MapEditGuideDialog mapEditGuideDialog = (MapEditGuideDialog)DialogManager.Instance.GetDialogAlways(DialogManager.DIALOG_INDEX.BUILD_GUIDE); if (mapEditGuideDialog != null && !mapEditGuideDialog.DontShowThisMessageAgain) { ((MapEditGuideDialog)DialogManager.Instance.Popup(DialogManager.DIALOG_INDEX.BUILD_GUIDE, exclusive: false))?.InitDialog(); } } }
private void OnLoadComplete() { TrainManager.Instance.Load(); BrickManManager.Instance.InitFlagVars(); SpawnerDesc spawner = BrickManager.Instance.GetSpawner(MyInfoManager.Instance.GetTeamSpawnerType(), MyInfoManager.Instance.Ticket); if (spawner != null) { localController.Spawn(spawner.position, Rot.ToQuaternion(spawner.rotation)); } else { localController.Spawn(BrickManager.Instance.GetRandomSpawnPos(), Rot.ToQuaternion((byte)UnityEngine.Random.Range(0, 4))); } if (!MyInfoManager.Instance.GetCommonMask(MyInfoManager.COMMON_OPT.DONOT_FLAG_GUIDE)) { FLAGGuideDialog fLAGGuideDialog = (FLAGGuideDialog)DialogManager.Instance.GetDialogAlways(DialogManager.DIALOG_INDEX.FLAG_GUIDE); if (fLAGGuideDialog != null && !fLAGGuideDialog.DontShowThisMessageAgain) { ((FLAGGuideDialog)DialogManager.Instance.Popup(DialogManager.DIALOG_INDEX.FLAG_GUIDE, exclusive: false))?.InitDialog(); } } SpawnerDesc spawner2 = BrickManager.Instance.userMap.GetSpawner(Brick.SPAWNER_TYPE.FLAG_SPAWNER, 0); FlagObj.transform.position = new Vector3(spawner2.position.x, spawner2.position.y - 0.3f, spawner2.position.z); BrickManManager.Instance.vFlag = FlagObj.transform.position; rbPlanes[2].transform.position = spawner2.position; spawner2 = BrickManager.Instance.userMap.GetSpawner(Brick.SPAWNER_TYPE.RED_FLAG_SPAWNER, 0); rbPlanes[0].transform.position = spawner2.position; spawner2 = BrickManager.Instance.userMap.GetSpawner(Brick.SPAWNER_TYPE.BLUE_FLAG_SPAWNER, 0); rbPlanes[1].transform.position = spawner2.position; GameObject brickObjectByPos = BrickManager.Instance.GetBrickObjectByPos(FlagObj.transform.position); if (null != brickObjectByPos) { BrickProperty component = brickObjectByPos.GetComponent <BrickProperty>(); if (null == component) { Debug.LogError("<FlagObj> get BrickProperty failed.."); return; } captureTheFlag = component.Seq; } bLoaded = true; }
private void InitializeFirstPerson() { int[] usables = new int[1] { 4 }; GameObject gameObject = GameObject.Find("Me"); if (null == gameObject) { Debug.LogError("Fail to find Me"); } else { EquipCoordinator component = gameObject.GetComponent <EquipCoordinator>(); if (null == component) { Debug.LogError("Fail to get EquipCoordinator component for Me"); } else { component.Initialize(usables); } localController = gameObject.GetComponent <LocalController>(); if (null == localController) { Debug.LogError("Fail to get LocalController component for Me"); } else { SpawnerDesc spawner = BrickManager.Instance.GetSpawner(Brick.SPAWNER_TYPE.SINGLE_SPAWNER, 0); if (spawner != null) { localController.Spawn(spawner.position, Rot.ToQuaternion(spawner.rotation)); } else { localController.Spawn(BrickManager.Instance.GetRandomSpawnPos(), Rot.ToQuaternion((byte)Random.Range(0, 4))); } } } }
private void DoSpawn(SpawnerDesc spawner) { if (null != localController) { if (changedRespawnTime) { respawnTimeSecure.Init(resTime); changedRespawnTime = false; } respawnTimeSecure.Reset(); if (spawner != null) { localController.Spawn(spawner.position, Rot.ToQuaternion(spawner.rotation)); } else { localController.Spawn(BrickManager.Instance.GetRandomSpawnPos(), Rot.ToQuaternion((byte)Random.Range(0, 4))); } } }
public void Load() { if (BrickManager.Instance.userMap != null) { VerifyLocalController(); localController.initTrain(); SpawnerDesc[] railSpawners = BrickManager.Instance.userMap.GetRailSpawners(); if (railSpawners != null) { for (int i = 0; i < railSpawners.Length; i++) { TrainController trainController = new TrainController(); trainController.shooter = -1; trainController.seq = railSpawners[i].sequence; trainController.setInit(railSpawners[i].position, Rot.ToQuaternion(railSpawners[i].rotation)); trainController.train = (Object.Instantiate((Object)Instance.objTrain, railSpawners[i].position, Rot.ToQuaternion(railSpawners[i].rotation)) as GameObject); trainObj.Add(trainController); } } } }
private void OnLoadComplete() { TrainManager.Instance.Load(); SpawnerDesc spawner = BrickManager.Instance.GetSpawner(Brick.SPAWNER_TYPE.SINGLE_SPAWNER, MyInfoManager.Instance.Ticket); if (spawner != null) { localController.Spawn(spawner.position, Rot.ToQuaternion(spawner.rotation)); } else { localController.Spawn(BrickManager.Instance.GetRandomSpawnPos(), Rot.ToQuaternion((byte)UnityEngine.Random.Range(0, 4))); } if (!MyInfoManager.Instance.GetCommonMask(MyInfoManager.COMMON_OPT.DONOT_BATTLE_GUIDE)) { BattleGuideDialog battleGuideDialog = (BattleGuideDialog)DialogManager.Instance.GetDialogAlways(DialogManager.DIALOG_INDEX.BATTLE_GUIDE); if (battleGuideDialog != null && !battleGuideDialog.DontShowThisMessageAgain) { ((BattleGuideDialog)DialogManager.Instance.Popup(DialogManager.DIALOG_INDEX.BATTLE_GUIDE, exclusive: false))?.InitDialog(); } } }
private void OnLoadComplete() { TrainManager.Instance.Load(); if (MyInfoManager.Instance.BreakingInto) { GameObject gameObject = GameObject.Find("Main"); if (null != gameObject) { string text = StringMgr.Instance.Get("WATCHING_USER_CHANGE"); gameObject.BroadcastMessage("OnChat", new ChatText(ChatText.CHAT_TYPE.SYSTEM, -1, string.Empty, text)); } GlobalVars.Instance.senseBombInit(); MyInfoManager.Instance.ControlMode = MyInfoManager.CONTROL_MODE.PLAYING_SPECTATOR; localController.ResetGravity(); GlobalVars.Instance.battleStarting = false; CSNetManager.Instance.Sock.SendCS_ZOMBIE_OBSERVER_REQ(); } else { SpawnerDesc spawner = BrickManager.Instance.GetSpawner(Brick.SPAWNER_TYPE.SINGLE_SPAWNER, MyInfoManager.Instance.Ticket); if (spawner != null) { localController.Spawn(spawner.position, Rot.ToQuaternion(spawner.rotation)); } else { localController.Spawn(BrickManager.Instance.GetRandomSpawnPos(), Rot.ToQuaternion((byte)UnityEngine.Random.Range(0, 4))); } } if (!MyInfoManager.Instance.GetCommonMask(MyInfoManager.COMMON_OPT.DONOT_ZOMBIE_GUIDE)) { ZombieGuideDialog zombieGuideDialog = (ZombieGuideDialog)DialogManager.Instance.GetDialogAlways(DialogManager.DIALOG_INDEX.ZOMBIE_GUIDE); if (zombieGuideDialog != null && !zombieGuideDialog.DontShowThisMessageAgain) { ((ZombieGuideDialog)DialogManager.Instance.Popup(DialogManager.DIALOG_INDEX.ZOMBIE_GUIDE, exclusive: false))?.InitDialog(); } } }
private void ShowTarget(bool show) { if (!(null == target)) { if (show) { BrickInst hitBrickInst = BrickManager.Instance.GetHitBrickInst(hitBrick.transform.gameObject, hitBrick.normal, hitBrick.point); if (hitBrickInst == null) { show = false; } else { Vector3 vector = new Vector3((float)(int)hitBrickInst.PosX, (float)(int)hitBrickInst.PosY, (float)(int)hitBrickInst.PosZ); GameObject brickObjectByPos = BrickManager.Instance.GetBrickObjectByPos(vector); BoxCollider boxCollider = null; if (brickObjectByPos != null) { boxCollider = brickObjectByPos.GetComponent <BoxCollider>(); } if (null != boxCollider) { target.GetComponent <ComposerTarget>().CenterAndSize(boxCollider.center, boxCollider.size); target.transform.position = vector; target.transform.rotation = Rot.ToQuaternion(hitBrickInst.Rot); } else { target.GetComponent <ComposerTarget>().CenterAndSize(new Vector3(0f, 0f, 0f), new Vector3(1f, 1f, 1f)); target.transform.position = vector; target.transform.rotation = Quaternion.Euler(0f, 0f, 0f); } } } target.GetComponent <ComposerTarget>().ShowTarget(show); } }
private void OnLoadComplete() { TrainManager.Instance.Load(); SpawnerDesc spawner = BrickManager.Instance.GetSpawner((MyInfoManager.Instance.Slot < 4) ? Brick.SPAWNER_TYPE.RED_TEAM_SPAWNER : Brick.SPAWNER_TYPE.BLUE_TEAM_SPAWNER, MyInfoManager.Instance.Ticket); if (spawner != null) { localController.Spawn(spawner.position, Rot.ToQuaternion(spawner.rotation)); } else { Debug.LogError("Fail to get spawner "); localController.Spawn(BrickManager.Instance.GetRandomSpawnPos(), Rot.ToQuaternion((byte)UnityEngine.Random.Range(0, 4))); } if (!MyInfoManager.Instance.GetCommonMask(MyInfoManager.COMMON_OPT.DONOT_DEFENSE_GUIDE)) { DefenseGuideDialog defenseGuideDialog = (DefenseGuideDialog)DialogManager.Instance.GetDialogAlways(DialogManager.DIALOG_INDEX.DEFENSE_GUIDE); if (defenseGuideDialog != null && !defenseGuideDialog.DontShowThisMessageAgain) { ((DefenseGuideDialog)DialogManager.Instance.Popup(DialogManager.DIALOG_INDEX.DEFENSE_GUIDE, exclusive: false))?.InitDialog(); } } bLoaded = true; }
private void CreateAwardees() { BrickManManager.Instance.ClearBrickManEtc(); Brick.SPAWNER_TYPE spawnerType = Brick.SPAWNER_TYPE.BLUE_TEAM_SPAWNER; Brick.SPAWNER_TYPE spawnerType2 = Brick.SPAWNER_TYPE.RED_TEAM_SPAWNER; if (cvtEndCode == 1) { spawnerType = Brick.SPAWNER_TYPE.RED_TEAM_SPAWNER; spawnerType2 = Brick.SPAWNER_TYPE.BLUE_TEAM_SPAWNER; } int num = 0; for (int i = 0; i < RoomManager.Instance.RU.Length; i++) { if (!RoomManager.Instance.RU[i].red) { BrickManDesc brickManDesc = BrickManManager.Instance.GetDesc(RoomManager.Instance.RU[i].seq); if (brickManDesc == null && RoomManager.Instance.RU[i].seq == MyInfoManager.Instance.Seq) { brickManDesc = new BrickManDesc(MyInfoManager.Instance.Seq, MyInfoManager.Instance.Nickname, MyInfoManager.Instance.GetUsings(), 0, MyInfoManager.Instance.Xp, MyInfoManager.Instance.ClanSeq, MyInfoManager.Instance.ClanName, MyInfoManager.Instance.ClanMark, MyInfoManager.Instance.Rank, null, null); } if (brickManDesc != null) { GameObject gameObject = BrickManManager.Instance.AddBrickMan(brickManDesc); if (null != gameObject) { SpawnerDesc awardSpawner4TeamMatch = BrickManager.Instance.GetAwardSpawner4TeamMatch(spawnerType, num++); if (awardSpawner4TeamMatch != null) { gameObject.transform.position = new Vector3(awardSpawner4TeamMatch.position.x, awardSpawner4TeamMatch.position.y - 0.5f, awardSpawner4TeamMatch.position.z); gameObject.transform.rotation = Rot.ToQuaternion(awardSpawner4TeamMatch.rotation); } } } } } num = 0; for (int j = 0; j < RoomManager.Instance.RU.Length; j++) { if (RoomManager.Instance.RU[j].red) { BrickManDesc brickManDesc2 = BrickManManager.Instance.GetDesc(RoomManager.Instance.RU[j].seq); if (brickManDesc2 == null && RoomManager.Instance.RU[j].seq == MyInfoManager.Instance.Seq) { brickManDesc2 = new BrickManDesc(MyInfoManager.Instance.Seq, MyInfoManager.Instance.Nickname, MyInfoManager.Instance.GetUsings(), 0, MyInfoManager.Instance.Xp, MyInfoManager.Instance.ClanSeq, MyInfoManager.Instance.ClanName, MyInfoManager.Instance.ClanMark, MyInfoManager.Instance.Rank, null, null); } if (brickManDesc2 != null) { GameObject gameObject2 = BrickManManager.Instance.AddBrickMan(brickManDesc2); if (null != gameObject2) { SpawnerDesc awardSpawner4TeamMatch2 = BrickManager.Instance.GetAwardSpawner4TeamMatch(spawnerType2, num++); if (awardSpawner4TeamMatch2 != null) { gameObject2.transform.position = new Vector3(awardSpawner4TeamMatch2.position.x, awardSpawner4TeamMatch2.position.y - 0.5f, awardSpawner4TeamMatch2.position.z); gameObject2.transform.rotation = Rot.ToQuaternion(awardSpawner4TeamMatch2.rotation); } } } } } }
private void OnLoadComplete() { TrainManager.Instance.Load(); for (int i = 0; i < 2; i++) { SpawnerDesc spawner = BrickManager.Instance.userMap.GetSpawner(Brick.SPAWNER_TYPE.BOMB_SPAWNER, i); if (spawner == null) { Debug.LogError("Fail to find BOMB SPAWNER from the geometry "); } else { GameObject brickObjectByPos = BrickManager.Instance.GetBrickObjectByPos(spawner.position); if (null != brickObjectByPos) { BrickProperty component = brickObjectByPos.GetComponent <BrickProperty>(); if (null == component) { Debug.LogError("<BombObj> get BrickProperty failed.."); } else { coreObjs[i].transform.position = spawner.position; coreObjs[i].transform.rotation = brickObjectByPos.transform.rotation; coreObjs[i].GetComponent <BlastTarget>().Spot = component.Seq; } } } } bool flag = false; if (MyInfoManager.Instance.BreakingInto && MyInfoManager.Instance.BlastModeDesc != null) { if (MyInfoManager.Instance.BlastModeDesc.rounding) { step = STEP.NOTHING; bombInstaller = -1; blastTarget = -1; flag = false; } else if (MyInfoManager.Instance.BlastModeDesc.bombInstaller < 0 || MyInfoManager.Instance.BlastModeDesc.blastTarget < 0) { step = STEP.NOTHING; bombInstaller = -1; blastTarget = -1; flag = true; } else { step = STEP.INSTALLED; bombInstaller = MyInfoManager.Instance.BlastModeDesc.bombInstaller; blastTarget = MyInfoManager.Instance.BlastModeDesc.blastTarget; clockBomb.Install(MyInfoManager.Instance.BlastModeDesc.point, MyInfoManager.Instance.BlastModeDesc.normal); flag = true; } MyInfoManager.Instance.BlastModeDesc = null; } if (flag) { GlobalVars.Instance.battleStarting = false; GlobalVars.Instance.senseBombInit(); GameObject gameObject = GameObject.Find("Main"); if (null != gameObject) { string text = StringMgr.Instance.Get("WATCHING_USER_CHANGE"); gameObject.BroadcastMessage("OnChat", new ChatText(ChatText.CHAT_TYPE.SYSTEM, -1, string.Empty, text)); } MyInfoManager.Instance.ControlMode = MyInfoManager.CONTROL_MODE.PLAYING_SPECTATOR; localController.ResetGravity(); } else { SpawnerDesc spawner2 = BrickManager.Instance.GetSpawner(MyInfoManager.Instance.GetTeamSpawnerType(), MyInfoManager.Instance.Ticket); if (spawner2 != null) { localController.Spawn(spawner2.position, Rot.ToQuaternion(spawner2.rotation)); } else { localController.Spawn(BrickManager.Instance.GetRandomSpawnPos(), Rot.ToQuaternion((byte)UnityEngine.Random.Range(0, 4))); } } if (bRedTeam) { if (!MyInfoManager.Instance.GetCommonMask(MyInfoManager.COMMON_OPT.DONOT_EXPLOSION_ATTACK_GUIDE)) { ExplosionAttackGuideDialog explosionAttackGuideDialog = (ExplosionAttackGuideDialog)DialogManager.Instance.GetDialogAlways(DialogManager.DIALOG_INDEX.EXPLOSION_ATTACK_GUIDE); if (explosionAttackGuideDialog != null && !explosionAttackGuideDialog.DontShowThisMessageAgain) { ((ExplosionAttackGuideDialog)DialogManager.Instance.Popup(DialogManager.DIALOG_INDEX.EXPLOSION_ATTACK_GUIDE, exclusive: false))?.InitDialog(); } } } else if (!MyInfoManager.Instance.GetCommonMask(MyInfoManager.COMMON_OPT.DONOT_EXPLOSION_DEFENCE_GUIDE)) { ExplosionDefenceGuideDialog explosionDefenceGuideDialog = (ExplosionDefenceGuideDialog)DialogManager.Instance.GetDialogAlways(DialogManager.DIALOG_INDEX.EXPLOSION_DEFENCE_GUIDE); if (explosionDefenceGuideDialog != null && !explosionDefenceGuideDialog.DontShowThisMessageAgain) { ((ExplosionDefenceGuideDialog)DialogManager.Instance.Popup(DialogManager.DIALOG_INDEX.EXPLOSION_DEFENCE_GUIDE, exclusive: false))?.InitDialog(); } } }
public GameObject Instantiate(ushort code, Vector3 position, byte rot) { return(Instantiate(code, position, Rot.ToQuaternion(rot))); }