public void Handle(GameClient Session, ClientMessage Event) { Room @class = Essential.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId); if (@class != null && @class.CheckRights(Session, true)) { for (int i = 0; i < @class.RoomUsers.Length; i++) { RoomUser class2 = @class.RoomUsers[i]; if (class2 != null && (class2.IsBot && class2.RoomBot.AiType == AIType.Guide)) { ServerMessage Message = new ServerMessage(Outgoing.GenericError); Message.AppendInt32(4009); Session.SendMessage(Message); return; } } if (Session.GetHabbo().bool_10) { ServerMessage Message = new ServerMessage(Outgoing.GenericError); Message.AppendInt32(4010); Session.SendMessage(Message); } else { RoomUser class3 = @class.BotToRoomUser(Essential.GetGame().GetBotManager().GetRoomBotById(2u)); class3.method_7(@class.RoomModel.DoorX, @class.RoomModel.DoorY, @class.RoomModel.double_0); class3.UpdateNeeded = true; RoomUser class4 = @class.method_56(@class.Owner); if (class4 != null) { class3.MoveTo(class4.Position); class3.method_9(Rotation.GetRotation(class3.X, class3.Y, class4.X, class4.Y)); } Session.GetHabbo().CallGuideBotAchievementsCompleted(); Session.GetHabbo().bool_10 = true; } } }
public void Handle(GameClient Session, ClientMessage Event) { Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId); if (@class != null && @class.CheckRights(Session, true)) { for (int i = 0; i < @class.RoomUsers.Length; i++) { RoomUser class2 = @class.RoomUsers[i]; if (class2 != null && (class2.IsBot && class2.RoomBot.AiType == AIType.const_1)) { ServerMessage Message = new ServerMessage(33u); Message.AppendInt32(4009); Session.SendMessage(Message); return; } } if (Session.GetHabbo().bool_10) { ServerMessage Message = new ServerMessage(33u); Message.AppendInt32(4010); Session.SendMessage(Message); } else { RoomUser class3 = @class.BotToRoomUser(GoldTree.GetGame().GetBotManager().method_3(2u)); class3.method_7(@class.RoomModel.int_0, @class.RoomModel.int_1, @class.RoomModel.double_0); class3.UpdateNeeded = true; RoomUser class4 = @class.method_56(@class.Owner); if (class4 != null) { class3.MoveTo(class4.Position); class3.method_9(Class107.smethod_0(class3.int_3, class3.int_4, class4.int_3, class4.int_4)); } Session.GetHabbo().CallGuideBotAchievementsCompleted(); Session.GetHabbo().bool_10 = true; } } }
public void method_91(RoomItem RoomItem_0, RoomUser RoomUser_1) { RoomItem_0.ExtraData = "1"; RoomItem_0.UpdateState(false, true); RoomItem_0.ReqUpdate(1); List<RoomItem> list = new List<RoomItem>(); RoomUser_1.method_3(true); foreach (RoomItem @class in this.Hashtable_0.Values) { if (@class != RoomItem_0 && !(@class.GetBaseItem().InteractionType.ToLower() != "bb_teleport")) { list.Add(@class); } } if (list.Count > 0) { Random random = new Random((int)Essential.GetUnixTimestamp() * (int)RoomUser_1.UId); int index = random.Next(0, list.Count); list[index].ExtraData = "1"; list[index].UpdateState(false, true); list[index].ReqUpdate(1); this.byte_0[RoomUser_1.X, RoomUser_1.Y] = 1; this.byte_0[list[index].GetX, list[index].Int32_1] = 1; RoomUser_1.method_7(list[index].GetX, list[index].Int32_1, list[index].Double_0); RoomUser_1.UpdateNeeded = true; } }
public RoomUser method_4(RoomBot Bot, Pet PetData, uint x = 0) { int num; if (x == 0) num = this.method_5(); else num = (int)x; RoomUser user = new RoomUser(Convert.ToUInt32(num + 1000), this.Id, this.int_7++, true, x); user.int_20 = num; this.RoomUsers[num] = user; if (Bot.x > 0 && Bot.y > 0 && Bot.x < this.RoomModel.int_4 && Bot.y < this.RoomModel.int_5) { user.method_7(Bot.x, Bot.y, Bot.z); user.method_9(Bot.Rotation); } else { Bot.x = this.RoomModel.DoorX; Bot.y = this.RoomModel.DoorY; user.method_7(this.RoomModel.DoorX, this.RoomModel.DoorY, this.RoomModel.double_0); user.method_9(this.RoomModel.int_2); } user.RoomBot = Bot; user.BotAI = Bot.GetBotAI(user.VirtualId); if (user.IsPet) { user.BotAI.Init((int)Bot.Id, user.VirtualId, this.Id); user.PetData = PetData; user.PetData.VirtualId = user.VirtualId; } else { user.BotAI.Init(-1, user.VirtualId, this.Id); } this.method_87(user, true, true); user.UpdateNeeded = true; ServerMessage Message = new ServerMessage(Outgoing.SetRoomUser); // P Message.AppendInt32(1); user.method_14(Message); this.SendMessage(Message, null); user.BotAI.OnSelfEnterRoom(); return user; }
public RoomUser AddBotToRoom(RoomBot Bot, UserBot UBot) { int num = (int)UBot.BotId; if(num > 500) { int i = 500; while(i > 0) { i--; RoomUser ru = RoomUsers[i]; if (ru == null) { num = i; break; } } } RoomUser user = new RoomUser(Convert.ToUInt32(UBot.BotId + 1000), this.Id, this.int_7++, true); user.int_20 = num; this.RoomUsers[num] = user; if (Bot.x > 0 && Bot.y > 0 && Bot.x < this.RoomModel.int_4 && Bot.y < this.RoomModel.int_5) { user.method_7(Bot.x, Bot.y, Bot.z); user.method_9(Bot.Rotation); } else { Bot.x = this.RoomModel.DoorX; Bot.y = this.RoomModel.DoorY; user.method_7(this.RoomModel.DoorX, this.RoomModel.DoorY, this.RoomModel.double_0); user.method_9(this.RoomModel.int_2); } user.RoomBot = Bot; user.BotAI = Bot.GetBotAI(user.VirtualId); user.BotAI.Init((int)Bot.Id, user.VirtualId, this.Id); this.method_87(user, true, true); user.UpdateNeeded = true; ServerMessage Message = new ServerMessage(Outgoing.PlaceBot); // P Message.AppendInt32(1); user.method_14(Message); this.SendMessage(Message, null); user.BotAI.OnSelfEnterRoom(); return user; }
public void method_46(GameClient Session, bool bool_13) { RoomUser @class = new RoomUser(Session.GetHabbo().Id, this.Id, this.int_7++, Session.GetHabbo().IsVisible); if (@class != null && @class.GetClient() != null && @class.GetClient().GetHabbo() != null) { if (bool_13 || [email protected]_12) { @class.bool_11 = true; } else { @class.method_7(this.RoomModel.DoorX, this.RoomModel.DoorY, this.RoomModel.double_0); @class.method_9(this.RoomModel.int_2); if (this.CheckRights(Session, true)) { @class.AddStatus("flatctrl", "useradmin"); } else { if (this.method_26(Session)) { @class.AddStatus("flatctrl", ""); } } if ([email protected] && @class.GetClient().GetHabbo().bool_7) { RoomItem class2 = this.method_28(@class.GetClient().GetHabbo().uint_5); if (class2 != null) { @class.method_7(class2.GetX, class2.Int32_1, class2.Double_0); @class.method_9(class2.int_3); class2.uint_4 = Session.GetHabbo().Id; class2.ExtraData = "2"; class2.UpdateState(false, true); } } @class.GetClient().GetHabbo().bool_7 = false; @class.GetClient().GetHabbo().uint_5 = 0u; ServerMessage Message = new ServerMessage(Outgoing.SetRoomUser); // P Message.AppendInt32(1); @class.method_14(Message); this.SendMessage(Message, null); } int num = this.method_5(); @class.int_20 = num; this.RoomUsers[num] = @class; if (!bool_13) { this.bool_10 = true; } Session.GetHabbo().CurrentRoomId = this.Id; Session.GetHabbo().GetMessenger().method_5(true); Session.GetHabbo().RoomVisits++; Session.GetHabbo().CheckRoomEntryAchievements(); Session.GetHabbo().SendToRoom(this.Id); // Session.SendMessage(Session.GetHabbo().CurrentRoom.RoomModel.RelativeHeightmap(Session.GetHabbo().CurrentRoom)); if (Session.GetHabbo().FavouriteGroup > 0) { GroupsManager class3 = Groups.GetGroupById(Session.GetHabbo().FavouriteGroup); if (class3 != null && !this.list_17.Contains(class3)) { this.list_17.Add(class3); ServerMessage Message2 = new ServerMessage(Outgoing.Guilds); // Updated Message2.AppendInt32(this.list_17.Count); foreach (GroupsManager current in this.list_17) { Message2.AppendInt32(current.Id); Message2.AppendStringWithBreak(current.Badge); } this.SendMessage(Message2, null); } } if (!bool_13) { this.method_51(); for (int i = 0; i < this.RoomUsers.Length; i++) { RoomUser class4 = this.RoomUsers[i]; if (class4 != null && class4.IsBot) { class4.BotAI.OnUserEnterRoom(@class); } } } ServerMessage RoomCompetition = new ServerMessage(Outgoing.RoomCompetition); RoomCompetition.AppendBoolean(true); RoomCompetition.AppendInt32(85); Session.SendMessage(RoomCompetition); bool RoomHasPoll = false; bool UserFilledPoll = false; using (DatabaseClient dbClient = Essential.GetDatabase().GetClient()) { if (dbClient.ReadDataRow("SELECT null FROM room_polls WHERE room_id = '" + Session.GetHabbo().CurrentRoomId + "' LIMIT 1") != null) { RoomHasPoll = true; } } if (RoomHasPoll == true) { int PollId; string PollDetails; using (DatabaseClient dbClient = Essential.GetDatabase().GetClient()) { PollId = dbClient.ReadInt32("SELECT id FROM room_polls WHERE room_id = '" + Session.GetHabbo().CurrentRoomId + "' LIMIT 1"); PollDetails = dbClient.ReadString("SELECT details FROM room_polls WHERE id = '" + PollId + "' LIMIT 1"); if (dbClient.ReadDataRow("SELECT null FROM room_poll_results WHERE user_id = '" + Session.GetHabbo().Id + "' AND poll_id = '" + PollId + "' LIMIT 1") != null) { UserFilledPoll = true; } } if (UserFilledPoll == false) { Thread ShowPoll = new Thread(delegate() { Room.ShowPoll(Session, PollId, PollDetails); }); ShowPoll.Start(); } } } }
public bool method_21(RoomUser RoomUser_1, RoomItem RoomItem_0, string string_10) { bool result; try { if (this.bool_6 || this.bool_7) { result = false; } else { bool flag = false; int num = 0; int num2 = 0; bool flag2 = false; string text = RoomItem_0.GetBaseItem().InteractionType.ToLower(); switch (text) { case "wf_trg_onsay": if (string_10.Contains(RoomItem_0.string_2.ToLower())) { flag = true; } break; case "wf_trg_enterroom": if (RoomItem_0.string_2 == "" || RoomItem_0.string_2 == RoomUser_1.GetClient().GetHabbo().Username) { flag = true; } break; case "wf_trg_furnistate": if (RoomItem_0.string_3.Length > 0) { string[] collection = RoomItem_0.string_3.Split(new char[] { ',' }); List<string> list = new List<string>(collection); foreach (string current in list) { if (current == string_10) { flag = true; } } } break; case "wf_trg_onfurni": if (!RoomUser_1.IsBot) { if (RoomItem_0.string_3.Length > 0) { string[] collection = RoomItem_0.string_3.Split(new char[] { ',' }); List<string> list = new List<string>(collection); List<string> list2 = list; foreach (string current in list) { if (!(current != string_10)) { RoomItem @class = this.method_28(Convert.ToUInt32(string_10)); if (@class != null) { flag = true; } else { list2.Remove(current); } } } RoomItem_0.string_3 = string.Join(",", list2.ToArray()); } } break; case "wf_trg_offfurni": if (RoomItem_0.string_3.Length > 0) { string[] collection = RoomItem_0.string_3.Split(new char[] { ',' }); List<string> list = new List<string>(collection); List<string> list2 = list; foreach (string current in list) { if (!(current != string_10)) { RoomItem @class = this.method_28(Convert.ToUInt32(string_10)); if (@class != null) { flag = true; } else { list2.Remove(current); } } } RoomItem_0.string_3 = string.Join(",", list2.ToArray()); } break; case "wf_trg_gameend": if (string_10 == "GameEnded") { flag = true; } break; case "wf_trg_gamestart": if (string_10 == "GameBegun") { flag = true; } break; case "wf_trg_timer": if (string_10 == "Timer") { flag = true; } break; case "wf_trg_attime": if (string_10 == "AtTime") { flag = true; } break; case "wf_trg_atscore": if (string_10 == "TheScore") { flag = true; } break; } try { List<RoomItem> list3 = this.method_93(RoomItem_0.GetX, RoomItem_0.Int32_1); if (list3 == null) { result = false; return result; } foreach (RoomItem current2 in list3) { text = current2.GetBaseItem().InteractionType.ToLower(); if (text != null) { int num4; if (!(text == "wf_cnd_phx")) { if (!(text == "wf_cnd_trggrer_on_frn")) { string[] collection; List<string> list; List<RoomItem> list4; if (!(text == "wf_cnd_furnis_hv_avtrs")) { if (!(text == "wf_cnd_has_furni_on")) { if (text == "wf_cnd_time_more_than") { num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.WiredCounter >= double.Parse(current2.string_2, CultureInfo.InvariantCulture)) num2++; continue; } else if (text == "wf_cnd_time_less_than") { num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.WiredCounter <= double.Parse(current2.string_2, CultureInfo.InvariantCulture)) num2++; continue; } else if (text == "wf_cnd_actor_in_group") { num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (this.RoomData.GuildId != 0 && RoomUser_1.GetClient().GetHabbo().InGuild(this.RoomData.GuildId) && (current2.string_2 == "" || current2.string_2.ToLower().Equals(RoomUser_1.GetClient().GetHabbo().Username.ToLower()))) num2++; continue; } else if (text == "wf_cnd_not_in_group") { num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (this.RoomData.GuildId != 0 && !RoomUser_1.GetClient().GetHabbo().InGuild(this.RoomData.GuildId) && (current2.string_2 == "" || current2.string_2.ToLower().Equals(RoomUser_1.GetClient().GetHabbo().Username.ToLower()))) num2++; continue; } else if (text == "wf_cnd_user_count_in") { num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (this.UserCount >= int.Parse(current2.string_2.Split(';')[0]) && this.UserCount <= int.Parse(current2.string_2.Split(';')[1])) num2++; continue; } else if (text == "wf_cnd_not_user_count") { num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (!(this.UserCount >= int.Parse(current2.string_2.Split(';')[0])) || !(this.UserCount <= int.Parse(current2.string_2.Split(';')[1]))) num2++; continue; } else if (text == "wf_cnd_has_handitem") { num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if ((current2.string_2 != "" || current2.string_2 != "0") && RoomUser_1.CarryItemID == int.Parse(current2.string_2)) num2++; continue; } else if (text == "wf_cnd_actor_in_team") { num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if ((GetTeam(current2.string_2) != Team.None) && GetTeam(current2.string_2) == RoomUser_1.team) num2++; continue; } else if (text == "wf_cnd_not_in_team") { num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if ((GetTeam(current2.string_2) != Team.None) && RoomUser_1.team != Team.None && GetTeam(current2.string_2) != RoomUser_1.team) num2++; continue; } else if (text == "wf_cnd_not_furni_on") { RoomItem ri; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); foreach (string s in current2.string_3.Split(',')) { num++; try { ri = this.method_28(uint.Parse(s)); RoomItem TopItem = this.GetTopItem(ri.GetX, ri.Int32_1); if (!(TopItem != null && TopItem != ri && TopItem.Double_0 >= ri.Double_0)) { num2++; continue; } foreach (AffectedTile current5 in ri.Dictionary_0.Values) { TopItem = this.GetTopItem(current5.Int32_0, current5.Int32_1); if (!(TopItem != null && TopItem != ri && TopItem.Double_0 >= ri.Double_0)) { num2++; break; } } } catch { } } continue; } else if (text == "wf_cnd_not_hv_avtrs") { RoomItem ri; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); foreach (string s in current2.string_3.Split(',')) { num++; ri = this.method_28(uint.Parse(s)); bool hasUser = false; if (this.method_96(ri.GetX, ri.Int32_1)) hasUser = true; foreach (AffectedTile current5 in ri.Dictionary_0.Values) { if (this.method_96(current5.Int32_0, current5.Int32_1)) hasUser = true; } if (!hasUser) num2++; } continue; } else if(text =="wf_cnd_has_purse") { current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); num++; bool hasPurse = false; string currency = "credits"; int number = -1; if(RoomUser_1 != null && RoomUser_1.GetClient() != null && current2.string_2.Contains(";") && IsValidCurrency(current2.string_2.Split(';')[0]) && int.TryParse(current2.string_2.Split(';')[1],out number)) { currency = current2.string_2.Split(';')[0]; if (currency == "credits") hasPurse = RoomUser_1.GetClient().GetHabbo().GetCredits() >= number; else if (currency == "duckets") hasPurse = RoomUser_1.GetClient().GetHabbo().ActivityPoints >= number; else if (currency == "diamonds") hasPurse = RoomUser_1.GetClient().GetHabbo().VipPoints >= number; } if (hasPurse) num2++; continue; } else if (text == "wf_cnd_hasnot_purse") { current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); num++; bool hasPurse = true; string currency = "credits"; int number = -1; if (RoomUser_1 != null && RoomUser_1.GetClient() != null && current2.string_2.Contains(";") && IsValidCurrency(current2.string_2.Split(';')[0]) && int.TryParse(current2.string_2.Split(';')[1], out number)) { currency = current2.string_2.Split(';')[0]; if (currency == "credits") hasPurse = RoomUser_1.GetClient().GetHabbo().GetCredits() >= number; else if (currency == "duckets") hasPurse = RoomUser_1.GetClient().GetHabbo().ActivityPoints >= number; else if (currency == "diamonds") hasPurse = RoomUser_1.GetClient().GetHabbo().VipPoints >= number; } if (!hasPurse) num2++; continue; } else if (text == "wf_cnd_not_match_snap") { bool useExtradata, useRot, usePos; useExtradata = current2.string_3[0] == 'I'; useRot = current2.string_3[1] == 'I'; usePos = current2.string_3[2] == 'I'; Dictionary<uint, SnapShotItem> itemsOriginalData = new Dictionary<uint, SnapShotItem>(); foreach (string s in current2.string_2.Split(';')) { string[] n = s.Split(','); itemsOriginalData.Add(uint.Parse(n[0]), new SnapShotItem(uint.Parse(n[0]), int.Parse(n[1]), int.Parse(n[2]), double.Parse(n[3]), int.Parse(n[4]), n[5])); } //foreach (string cstring in current2.string_4.Split(',')) foreach (SnapShotItem ssi in itemsOriginalData.Values) { num++; try { bool returning = true; RoomItem current = this.method_28(ssi.Id);//uint.Parse(cstring)); if (current == null || !itemsOriginalData.ContainsKey(current.uint_0)) returning = false; var originalData = itemsOriginalData[current.uint_0]; if (useRot) { if (current.int_3 != originalData.Rotation) { returning = false; } } if (useExtradata) { if ((current.ExtraData == string.Empty ? "0" : current.ExtraData) != (originalData.ExtraData == string.Empty ? "0" : originalData.ExtraData)) { returning = false; } } if (usePos) { if ((current.GetX != originalData.X) || (current.Int32_1 != originalData.Y)) { returning = false; } } if (!returning) num2++; } catch{}/* (Exception ex) { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine(ex.ToString()); Console.WriteLine("Couldn't Trigger Condition \"wf_cnd_match_snapshot\"!"); Console.ForegroundColor = ConsoleColor.Gray; }*/ } if (num == num2) { current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); } continue; } else if (text == "wf_cnd_match_snapshot") { bool useExtradata, useRot, usePos; useExtradata = current2.string_3[0] == 'I'; useRot = current2.string_3[1] == 'I'; usePos = current2.string_3[2] == 'I'; Dictionary<uint, SnapShotItem> itemsOriginalData = new Dictionary<uint, SnapShotItem>(); foreach (string s in current2.string_2.Split(';')) { string[] n = s.Split(','); itemsOriginalData.Add(uint.Parse(n[0]), new SnapShotItem(uint.Parse(n[0]), int.Parse(n[1]), int.Parse(n[2]), double.Parse(n[3]), int.Parse(n[4]), n[5])); } //foreach (string cstring in current2.string_4.Split(',')) foreach (SnapShotItem ssi in itemsOriginalData.Values) { num++; try { bool returning = true; RoomItem current = this.method_28(ssi.Id);//uint.Parse(cstring)); if (current == null || !itemsOriginalData.ContainsKey(current.uint_0)) returning = false; var originalData = itemsOriginalData[current.uint_0]; if (useRot) { if (current.int_3 != originalData.Rotation) { returning = false; } } if (useExtradata) { if ((current.ExtraData == string.Empty ? "0" : current.ExtraData) != (originalData.ExtraData == string.Empty ? "0" : originalData.ExtraData)) { returning = false; } } if (usePos) { if ((current.GetX != originalData.X) || (current.Int32_1 != originalData.Y)) { returning = false; } } if (returning) num2++; } catch { }/* (Exception ex) { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine(ex.ToString()); Console.WriteLine("Couldn't Trigger Condition \"wf_cnd_match_snapshot\"!"); Console.ForegroundColor = ConsoleColor.Gray; }*/ } if (num == num2) { current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); } continue; } else { continue; } } num4 = num2; num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.CheckExtraData3(); if (current2.string_3.Length <= 0) { continue; } collection = current2.string_3.Split(new char[] { ',' }); list = new List<string>(collection); list4 = new List<RoomItem>(); foreach (string current3 in list) { list4.Add(this.method_28(Convert.ToUInt32(current3))); } using (List<RoomItem>.Enumerator enumerator3 = list4.GetEnumerator()) { while (enumerator3.MoveNext()) { RoomItem current4 = enumerator3.Current; if (current4 != null) { Dictionary<int, AffectedTile> dictionary = current4.Dictionary_0; if (dictionary == null) { dictionary = new Dictionary<int, AffectedTile>(); } RoomItem TopItem = this.GetTopItem(current4.GetX, current4.Int32_1); if (TopItem != null && TopItem != current4 && TopItem.Double_0 >= current4.Double_0 && num4 + 1 != num2) { num2++; break; } foreach (AffectedTile current5 in dictionary.Values) { TopItem = this.GetTopItem(current5.Int32_0, current5.Int32_1); if (TopItem != null && TopItem != current4 && TopItem.Double_0 >= current4.Double_0 && num4 + 1 != num2) { num2++; break; } } } } continue; } } num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.CheckExtraData3(); if (current2.string_3.Length <= 0) { continue; } collection = current2.string_3.Split(new char[] { ',' }); list = new List<string>(collection); list4 = new List<RoomItem>(); foreach (string current3 in list) { list4.Add(this.method_28(Convert.ToUInt32(current3))); } bool flag3 = true; foreach (RoomItem current4 in list4) { if (current4 != null) { bool flag4 = false; Dictionary<int, AffectedTile> dictionary = current4.Dictionary_0; if (dictionary == null) { dictionary = new Dictionary<int, AffectedTile>(); } if (this.method_96(current4.GetX, current4.Int32_1)) { flag4 = true; } foreach (AffectedTile current5 in dictionary.Values) { if (this.method_96(current5.Int32_0, current5.Int32_1)) { flag4 = true; break; } } if (!flag4) { flag3 = false; } } } if (flag3) { num2++; continue; } continue; } else { num4 = num2; num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.CheckExtraData3(); if (current2.string_3.Length <= 0) { continue; } string[] collection = current2.string_3.Split(new char[] { ',' }); List<string> list = new List<string>(collection); List<RoomItem> list4 = new List<RoomItem>(); foreach (string current3 in list) { list4.Add(this.method_28(Convert.ToUInt32(current3))); } if (RoomUser_1 == null) { continue; } using (List<RoomItem>.Enumerator enumerator3 = list4.GetEnumerator()) { while (enumerator3.MoveNext()) { RoomItem current4 = enumerator3.Current; if (current4 != null) { Dictionary<int, AffectedTile> dictionary = current4.Dictionary_0; if (dictionary == null) { dictionary = new Dictionary<int, AffectedTile>(); } if (RoomUser_1.X == current4.GetX && RoomUser_1.Y == current4.Int32_1 && num4 + 1 != num2) { num2++; break; } foreach (AffectedTile current5 in dictionary.Values) { if (RoomUser_1.X == current5.Int32_0 && RoomUser_1.Y == current5.Int32_1 && num4 + 1 != num2) { num2++; break; } } } } continue; } } } num4 = num2; num++; current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.string_2.Length > 0) { string string_11 = current2.string_2.Split(new char[] { ':' })[0].ToLower(); string string_12 = current2.string_2.Split(new char[] { ':' })[1]; if (RoomUser_1 != null) { if (!RoomUser_1.IsBot && this.method_18(RoomUser_1, string_11, string_12)) { num2++; } } else { RoomUser[] array = this.RoomUsers; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null && !class2.IsBot && this.method_18(class2, string_11, string_12) && num4 + 1 != num2) { num2++; break; } } } } } } if (num != num2) { result = false; return result; } } catch { //Ignoring. Why? Because it spams the console if something isn't set. } if (flag && num == num2) { RoomItem_0.ExtraData = "1"; RoomItem_0.UpdateState(false, true); RoomItem_0.ReqUpdate(1); List<RoomItem> list6 = this.method_93(RoomItem_0.GetX, RoomItem_0.Int32_1); if (list6 == null) { result = false; return result; } bool flag5 = false; foreach (RoomItem current2 in list6) { if (current2.GetBaseItem().InteractionType.ToLower() == "wf_xtra_random") { flag5 = true; break; } } if (flag5) { List<RoomItem> list7 = new List<RoomItem>(); Random random = new Random(); while (list6.Count != 0) { int index = random.Next(0, list6.Count); list7.Add(list6[index]); list6.RemoveAt(index); } list6 = list7; } foreach (RoomItem current2 in list6) { if (flag5 && flag2) { break; } text = current2.GetBaseItem().InteractionType.ToLower(); switch (text) { case "wf_act_give_phx": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.string_2.Length > 0) { string string_11 = current2.string_2.Split(new char[] { ':' })[0].ToLower(); string string_12 = current2.string_2.Split(new char[] { ':' })[1]; if (RoomUser_1 != null) { if (!RoomUser_1.IsBot) { this.method_19(RoomUser_1, string_11, string_12, current2.uint_0); } } else { RoomUser[] array = this.RoomUsers; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null && !class2.IsBot) { this.method_19(class2, string_11, string_12, current2.uint_0); } } } flag2 = true; } break; case "wf_act_yt": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if(current2.string_2.Length > 0) { if(RoomUser_1 != null && RoomUser_1.GetClient() != null) { try { Essential.getWebSocketManager().getWebSocketByName(RoomUser_1.GetClient().GetHabbo().Username).Send("32|https://youtube.com/watch?v=" + current2.string_2); } catch { } } flag2 = true; } break; case "wf_act_img": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if(current2.string_2.Length > 0) { if (RoomUser_1 != null && RoomUser_1.GetClient() != null) { try { Essential.getWebSocketManager().getWebSocketByName(RoomUser_1.GetClient().GetHabbo().Username).Send("39|" + current2.string_2); } catch { } } flag2 = true; } break; case "wf_act_bot_follow_avatar": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.string_2.Length > 0) { foreach (RoomUser roomUser in this.RoomUsers) { if (roomUser != null && roomUser.IsBot && !roomUser.IsPet && roomUser.RoomBot.Name == current2.string_2.Split(';')[0] && !roomUser.BotAI.FollowsUser) { RoomUser_1.followingUser = roomUser; roomUser.BotAI.FollowsUser = true; roomUser.MoveTo(RoomUser_1.X, RoomUser_1.Y); Action<object> action4 = delegate(object obj) { int timeinseconds = 30; try { timeinseconds = int.Parse(current2.string_2.Split(';')[1]); } catch { } Thread.Sleep(timeinseconds * 1000); if (roomUser != null) roomUser.BotAI.FollowsUser = false; if (RoomUser_1 != null) RoomUser_1.followingUser = null; }; new Task(action4, "break").Start(); } } flag2 = true; } break; case "wf_act_bot_give_handitem": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.string_2.Length > 0) { foreach (RoomUser roomUser in this.RoomUsers) { if (roomUser != null && roomUser.IsBot && !roomUser.IsPet && roomUser.RoomBot.Name == current2.string_2.Split(';')[1] && !roomUser.BotAI.FollowsUser) { Action<object> action4 = delegate(object obj) { roomUser.CarryItem(int.Parse(current2.string_2.Split(';')[0])); roomUser.BotAI.FollowsUser = true; Thread.Sleep(1000); roomUser.MoveTo(RoomUser_1.X - 1, RoomUser_1.Y); while (roomUser.X != RoomUser_1.X - 1 && roomUser.Y != RoomUser_1.Y) { //waiting } RoomUser_1.CarryItem(roomUser.CarryItemID); roomUser.CarryItem(0); if (roomUser != null) roomUser.BotAI.FollowsUser = false; if (RoomUser_1 != null) RoomUser_1.followingUser = null; }; new Task(action4, "break").Start(); } } flag2 = true; } break; case "wf_act_bot_talk_to_avatar": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.string_2.Length > 0) { foreach (RoomUser roomUser in this.RoomUsers) { if (roomUser != null && roomUser.IsBot && !roomUser.IsPet && roomUser.RoomBot.Name == current2.string_2.Split(';')[0]) { try { bool whisper = current2.string_2.Split(';')[1] == "shout"; string message = current2.string_2.Split(';')[2]; ServerMessage Talk = new ServerMessage(whisper ? Outgoing.Whisp : Outgoing.Talk); Talk.AppendInt32(roomUser.VirtualId); Talk.AppendStringWithBreak(message); Talk.AppendInt32(roomUser.ParseEmoticon(message)); Talk.AppendInt32(2); Talk.AppendInt32(0); Talk.AppendInt32(-1); if (!Essential.GetAntiAd().ContainsIllegalWord(message)) RoomUser_1.GetClient().SendMessage(Talk); } catch{}// (Exception ex) { Console.WriteLine(ex.ToString()); } } } flag2 = true; } break; case "wf_act_bot_talk": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.string_2.Length > 0) { foreach (RoomUser roomUser in this.RoomUsers) { if (roomUser != null && roomUser.IsBot && !roomUser.IsPet && roomUser.RoomBot.Name == current2.string_2.Split(';')[0]) { try { bool shout = current2.string_2.Split(';')[1] == "whisper"; string message = current2.string_2.Split(';')[2]; roomUser.HandleSpeech(null, message, shout); } catch { } } } flag2 = true; } break; case "wf_act_bot_teleport": break; case "wf_act_bot_clothes": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.string_2.Length > 0) { foreach (RoomUser roomUser in this.RoomUsers) { if (roomUser != null && roomUser.IsBot && !roomUser.IsPet && roomUser.RoomBot.Name == current2.string_2.Split(';')[0]) { try { roomUser.RoomBot.Look = current2.string_2.Split(';')[1]; this.method_6(roomUser.VirtualId, false); uint id = roomUser.UId - 1000; List<RandomSpeech> list = new List<RandomSpeech>(); List<BotResponse> list2 = new List<BotResponse>(); int currentX = roomUser.X; int currentY = roomUser.Y; int currentRot = roomUser.BodyRotation; double currentH = roomUser.double_0; UserBot bot = null; using (DatabaseClient dbClient = Essential.GetDatabase().GetClient()) { dbClient.AddParamWithValue("look", current2.string_2.Split(';')[1]); dbClient.ExecuteQuery("UPDATE user_bots SET look=@look WHERE id=" + id); bot = Essential.GetGame().GetCatalog().RetrBot(dbClient.ReadDataRow("SELECT * FROM user_bots WHERE id=" + id)); } this.AddBotToRoom(new RoomBot(id, this.Id, AIType.UserBot, "freeroam", roomUser.RoomBot.Name, roomUser.RoomBot.Motto, current2.string_2.Split(';')[1], currentX, currentY, 0, currentRot, 0, 0, 0, 0, ref list, ref list2, 0), bot); } catch { } } } flag2 = true; } break; case "wf_act_saymsg": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.string_2.Length > 0) { string text2 = current2.string_2; text2 = ChatCommandHandler.ApplyFilter(text2); if (text2.Length > 100) { text2 = text2.Substring(0, 100); } if (RoomUser_1 != null) { if (!RoomUser_1.IsBot) { RoomUser_1.GetClient().GetHabbo().Whisper(text2); } } else { RoomUser[] array = this.RoomUsers; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null && !class2.IsBot) { class2.GetClient().GetHabbo().Whisper(text2); } } } flag2 = true; } break; case "wf_act_moveuser": Action<object> action = delegate(object obj) { double waittime = 0.0; if (current2.string_2 != "" && double.TryParse(current2.string_2, out waittime)) { Thread.Sleep(Convert.ToInt32(waittime * 1000)); } current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.CheckExtraData3(); if (current2.string_3.Length > 0) { string[] collection = current2.string_3.Split(new char[] { ',' }); List<string> list = new List<string>(collection); Random random2 = new Random(); int num5 = random2.Next(0, list.Count - 1); RoomItem class3 = this.method_28(Convert.ToUInt32(list[num5])); if (class3 != null) { if (RoomUser_1 != null) { this.byte_0[RoomUser_1.X, RoomUser_1.Y] = 1; this.byte_0[RoomUser_1.int_12, RoomUser_1.int_13] = 1; this.byte_0[class3.GetX, class3.Int32_1] = 1; RoomUser_1.bool_6 = false; RoomUser_1.int_12 = class3.GetX; RoomUser_1.int_13 = class3.Int32_1; RoomUser_1.double_1 = class3.Double_0; RoomUser_1.method_7(class3.GetX, class3.Int32_1, class3.Double_0); RoomUser_1.UpdateNeeded = true; if (!current2.dictionary_1.ContainsKey(RoomUser_1)) { current2.dictionary_1.Add(RoomUser_1, 10); } if (RoomUser_1.class34_1 != null) { RoomUser_1.class34_1.RoomUser_0 = null; RoomUser_1.RoomUser_0 = null; RoomUser_1.class34_1 = null; } this.method_87(RoomUser_1, true, false); } else { RoomUser[] array = this.RoomUsers; for (int i = 0; i < array.Length; i++) { RoomUser class2 = array[i]; if (class2 != null) { this.byte_0[class2.X, class2.Y] = 1; this.byte_0[class3.GetX, class3.Int32_1] = 1; class2.method_7(class3.GetX, class3.Int32_1, class3.Double_0); class2.UpdateNeeded = true; if (!current2.dictionary_1.ContainsKey(class2)) { current2.dictionary_1.Add(class2, 10); } } } } } } }; new Task(action, "break").Start(); flag2 = true; break; case "wf_act_togglefurni": Action<object> action2 = delegate(object obj) { double waittime = 0.0; if (current2.string_2 != "" && double.TryParse(current2.string_2, out waittime)) { Thread.Sleep(Convert.ToInt32(waittime * 1000)); } current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (current2.string_3.Length > 0) { string[] collection = current2.string_3.Split(new char[] { ',' }); IEnumerable<string> enumerable = new List<string>(collection); List<string> list2 = enumerable.ToList<string>(); foreach (string current in enumerable) { RoomItem class3 = this.method_28(Convert.ToUInt32(current)); if (class3 != null) { if (class3.GetBaseItem().InteractionType == "counter") { class3.Interactor.OnTrigger(null, class3, 1, true); } else if (class3.GetBaseItem().InteractionType == "gate") { int numa = 0; if (class3.ExtraData.Length > 0) { numa = int.Parse(class3.ExtraData); } else { numa = 1; } if (numa == 0) { numa = 1; } else { numa = 0; } if (numa == 0) { if (class3.GetRoom().method_97(class3.GetX, class3.Int32_1)) { return; } Dictionary<int, AffectedTile> dictionary = class3.GetRoom().method_94(class3.GetBaseItem().Length, class3.GetBaseItem().Width, class3.GetX, class3.Int32_1, class3.int_3); if (dictionary == null) { dictionary = new Dictionary<int, AffectedTile>(); } foreach (AffectedTile current3 in dictionary.Values) { if (class3.GetRoom().method_97(current3.Int32_0, current3.Int32_1)) { return; } } } class3.ExtraData = numa.ToString(); class3.UpdateState(); class3.GetRoom().method_22(); } else { class3.Interactor.OnTrigger(null, class3, 0, true); } } else { list2.Remove(current); } } } }; new Task(action2, "break").Start(); flag2 = true; break; case "wf_act_kick_user": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); GameClient GetPlayerSession = Essential.GetGame().GetClientManager().GetClientByHabbo(RoomUser_1.GetClient().GetHabbo().Username); if (GetPlayerSession != null) { Room class2 = RoomUser_1.GetClient().GetHabbo().CurrentRoom; if (!(class2.Owner == GetPlayerSession.GetHabbo().Username || GetPlayerSession.GetHabbo().HasFuse("acc_unkickable"))) { ServerMessage Message5_ = new ServerMessage(Outgoing.OutOfRoom); // P GetPlayerSession.SendMessage(Message5_); ServerMessage Message2 = new ServerMessage(Outgoing.KickMessage); // Updated Message2.AppendBoolean(false); GetPlayerSession.SendMessage(Message2); if (current2.string_2.Length > 0) { GetPlayerSession.SendNotification(current2.string_2); } } flag2 = true; } break; case "wf_act_reset_timers": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); foreach (RoomItem current in this.list_14) { if (current.GetBaseItem().InteractionType.ToLower() == "wf_trg_attime") { current.WiredAtTimeNeedReset = false; current.WiredAtTimeTimer = 0; current.ReqUpdate(1); } flag2 = true; } foreach (RoomItem current in this.list_16) { if (current.GetBaseItem().InteractionType.ToLower() == "wf_cnd_time_more_than") { current.WiredCounter = 0; current.WiredNeedReset = false; current.ReqUpdate(1); } else if (current.GetBaseItem().InteractionType.ToLower() == "wf_cnd_time_less_than") { current.WiredCounter = 0; current.WiredNeedReset = false; current.ReqUpdate(1); } flag2 = true; } break; case "wf_act_givepoints": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); if (RoomUser_1 != null && current2.string_2.Length > 0) { int team = 0; if (RoomUser_1.team == Team.Yellow) team = 14; else if (RoomUser_1.team == Team.Red) team = 5; else if (RoomUser_1.team == Team.Green) team = 8; else if (RoomUser_1.team == Team.Blue) team = 11; this.method_88(team, Convert.ToInt32(current2.string_2), current2, RoomUser_1.GetClient()); flag2 = true; } break; case "wf_act_moverotate": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.CheckExtraData4(); if (current2.string_4.Length > 0) { string[] collection = current2.string_4.Split(new char[] { ',' }); IEnumerable<string> enumerable2 = new List<string>(collection); foreach (string current in enumerable2) { RoomItem class3 = this.method_28(Convert.ToUInt32(current)); if (class3 != null) { if (current2.string_2 != "0" && current2.string_2 != "") { ThreeDCoord gstruct1_ = class3.GStruct1_1; int num5 = 0; int num6 = 0; int num7 = 0; if (current2.string_2 == "1") { Random random3 = new Random(); num5 = random3.Next(1, 5); } else { if (current2.string_2 == "2") { Random random3 = new Random(); num6 = random3.Next(1, 3); } else { if (current2.string_2 == "3") { Random random3 = new Random(); num7 = random3.Next(1, 3); } } } if (current2.string_2 == "4" || num5 == 1 || num7 == 1) { gstruct1_ = class3.GetNextThreeDCoord(4); } else { if (current2.string_2 == "5" || num5 == 2 || num6 == 1) { gstruct1_ = class3.GetNextThreeDCoord(6); } else { if (current2.string_2 == "6" || num5 == 3 || num7 == 2) { gstruct1_ = class3.GetNextThreeDCoord(0); } else { if (current2.string_2 == "7" || num5 == 4 || num6 == 2) { gstruct1_ = class3.GetNextThreeDCoord(2); } } } } if (this.method_37(gstruct1_.x, gstruct1_.y, true, true, true, false, false, true, true) && class3.GetBaseItem().InteractionType != "wf_trg_timer") { this.method_41(class3, gstruct1_, current2.uint_0, this.GetTopItemHeight(gstruct1_.x, gstruct1_.y)); } } if (current2.string_3.Length > 0 && current2.string_3 != "0" && current2.string_3 != "") { int num5 = 0; if (current2.string_3 == "1") { num5 = class3.int_3 + 2; if (num5 > 6) { num5 = 0; } } else { if (current2.string_3 == "2") { num5 = class3.int_3 - 2; if (num5 < 0) { num5 = 6; } } else { if (current2.string_3 == "3") { Random random3 = new Random(); num5 = random3.Next(1, 5); if (num5 == 1) { num5 = 0; } else { if (num5 == 2) { num5 = 2; } else { if (num5 == 3) { num5 = 4; } else { if (num5 == 4) { num5 = 6; } } } } } } } if (current2.GetRoom().method_79(null, class3, class3.GetX, class3.Int32_1, num5, false, false, false)) { flag2 = true; } } } } flag2 = true; } break; case "wf_act_matchfurni": current2.ExtraData = "1"; current2.UpdateState(false, true); current2.ReqUpdate(1); current2.CheckExtraData4(); if (current2.string_4.Length > 0 && current2.string_2.Length > 0) { string[] collection = current2.string_4.Split(new char[] { ',' }); IEnumerable<string> enumerable = new List<string>(collection); string[] collection2 = current2.string_2.Split(new char[] { ';' }); List<string> list8 = new List<string>(collection2); int num8 = 0; foreach (string current in enumerable) { RoomItem class3 = this.method_28(Convert.ToUInt32(current)); //!(class3.GetBaseItem().InteractionType.ToLower() == "dice") && !(class3.GetBaseItem().InteractionType.ToLower() == "bb_patch")) //class3.GetBaseItem().InteractionType.ToLower() != "dice" && class3.GetBaseItem().InteractionType.ToLower() != "bb_patch" if (class3 != null && !(class3.GetBaseItem().InteractionType.ToLower() == "dice") && !(class3.GetBaseItem().InteractionType.ToLower() == "bb_patch") && !(class3.GetBaseItem().InteractionType.ToLower() == "bb_counter")) { string[] collection3 = list8[num8].Split(new char[] { ',' }); List<string> list9 = new List<string>(collection3); bool flag6 = false; bool flag7 = false; if (current2.string_3 != "" && class3 != null) { int int_ = class3.GetX; int int_2 = class3.Int32_1; if (current2.string_3.StartsWith("I")) { class3.ExtraData = list9[4]; flag7 = true; } if (current2.string_3.Substring(1, 1) == "I") { class3.int_3 = Convert.ToInt32(list9[3]); flag6 = true; } if (current2.string_3.EndsWith("I")) { int_ = Convert.ToInt32(list9[0]); int_2 = Convert.ToInt32(list9[1]); flag6 = true; class3.int_3 = Convert.ToInt32(list9[3]); } if (flag6) { //this.method_79(null, class3, class3.GetX, class3.Int32_1, class3.int_3, false, false, false); this.method_40(class3, int_, int_2, current2.uint_0, class3.Double_0); } if (flag7) { class3.UpdateState(false, true); } this.method_22(); } num8++; } } } flag2 = true; break; } } } result = flag2; } } catch { result = false; } return result; }