void SetColor(RoomInfo roomInfo, RoomInfoCanvas room, Color color) { room.iconFrame.color = color; room.iconFrame1.color = color; room.iconFrameColor = color; room.infoTop.color = color; room.infoBot.color = color; room.infoFrame.color = color; roomInfo.orderText.color = color; }
void SetupColor(RoomInfoCanvas room, string roomID, string info, GameObject roomInfoGO) { var roomInfo = roomInfoGO.GetComponent <RoomInfo>(); if (room != null && info != "") { if (listData[GetNoteRowByTime()] .Where(x => x.id.Trim().ToLower() == roomID.Trim().ToLower()) .FirstOrDefault().info .Trim().Contains("Illiat")) { SetColor(roomInfo, room, iliatColor); return; } else if (listData[GetNoteRowByTime()] .Where(x => x.id.Trim().ToLower() == roomID.Trim().ToLower()) .FirstOrDefault().info .Trim().Contains("Techkids")) { SetColor(roomInfo, room, techkidsColor); return; } else { SetColor(roomInfo, room, hiredColor); return; } } else { if (roomID != "Cafeteria" && roomID != "OpenSpace") { // room.roomInfo.text = "\n\nPhòng trống cho thuê!"; room.iconFrame.color = availableColor; room.iconFrame1.color = availableColor; room.iconFrameColor = availableColor; room.infoFrame.color = availableColor; room.infoTop.color = availableColor; room.infoBot.color = availableColor; } roomInfo.orderText.color = availableColor; roomInfo.infoText.color = availableColor; return; } }