コード例 #1
0
    // DungeonParams params;
    public void GenAndRender()
    {
        digger = new RoomDigger();
        DungeonParams dungeonParams = new DungeonParams(roomSize, corridorLength, maxSize, roomCount, tries, corridorWidth);

        TileBase[,] hey = digger.MakeDungeonFloor(dungeonParams);
        RenderTiles(hey);
    }