コード例 #1
0
        /// <summary>
        /// Sends a request to master server, to see if a given token is valid
        /// </summary>
        public void ValidateAccess(int roomId, string token, RoomAccessValidateCallback callback, IClientSocket connection)
        {
            if (!connection.IsConnected)
            {
                callback.Invoke(null, "Not connected");
                return;
            }

            var packet = new RoomAccessValidatePacket()
            {
                RoomId = roomId,
                Token  = token
            };

            connection.SendMessage((short)OpCodes.ValidateRoomAccess, packet, (status, response) =>
            {
                if (status != ResponseStatus.Success)
                {
                    callback.Invoke(null, response.AsString("Unknown Error"));
                    return;
                }

                callback.Invoke(response.Deserialize(new UsernameAndPeerIdPacket()), null);
            });
        }
コード例 #2
0
ファイル: RoomsPlugin.cs プロジェクト: proepkes/SpeedDate
        /// <summary>
        /// Sends a request to master server, to see if a given token is valid
        /// </summary>
        /// <param name="roomId"></param>
        /// <param name="token"></param>
        /// <param name="callback"></param>
        /// <param name="errorCallback"></param>
        public void ValidateAccess(int roomId, string token, RoomAccessValidateCallback callback, ErrorCallback errorCallback)
        {
            if (!Client.IsConnected)
            {
                errorCallback.Invoke("Not connected");
                return;
            }

            var packet = new RoomAccessValidatePacket
            {
                RoomId = roomId,
                Token  = token
            };

            Client.SendMessage((ushort)OpCodes.ValidateRoomAccess, packet, (status, response) =>
            {
                if (status != ResponseStatus.Success)
                {
                    errorCallback.Invoke(response.AsString("Unknown Error"));
                    return;
                }

                callback.Invoke(response.Deserialize <UsernameAndPeerIdPacket>());
            });
        }