コード例 #1
0
 // Start is called before the first frame update
 void Start()
 {
     //TODO: Initialize all the other stuff
     Roof.SetStartValue(0);
     Wall.SetStartState(0);
     WeaponPower.SetStartValue(0);
     Fur.SetStartValue(0);
     Wood.SetStartValue(0);
     FoodStorage.SetStartValue(0, 0);
     Moral.SetStartValue();
     TerrainStorage.CreateStorageSpace();
     InventionStorage.CreateStorageSpace();
 }