private void generateRandomDungeonToolStripMenuItem_Click(object sender, EventArgs e) { RandomDungeon randomDungeon = new RandomDungeon(); currentDungeon = randomDungeon.Generate( rogueScreen1.ScreenWidth, rogueScreen1.ScreenHeight - 4); currentDungeon.Display(rogueScreen1, 2); }
private void fillByWallsToolStripMenuItem_Click(object sender, EventArgs e) { if (currentDungeon == null) { currentDungeon = new RogueCore.Dungeon(rogueScreen1.ScreenWidth, rogueScreen1.ScreenHeight - 4); } currentDungeon.FillRect(new Rectangle(0, 0, currentDungeon.Width, currentDungeon.Height), GetWall()); currentDungeon.Display(rogueScreen1, 2); }