コード例 #1
0
 public override void OnActionReceived(float[] vectorAction)
 {
     rc.ModifyEngineState((int)vectorAction[0], (int)vectorAction[1], (int)vectorAction[2]);
     rc.ModifyRollRCSState((int)vectorAction[3]);
     rc.ModifyPitchRCSState((int)vectorAction[4]);
 }