public void GetChoice_FetchPlayerOneChoice_String() { //arrange RockPaperScissorsGame newGame = new RockPaperScissorsGame("Player 1", "Player 2"); //act string result = newGame.GetPlayerOneChoice(); //assert Assert.AreEqual("", result); }
public void SetName_SetPlayerOneChoice_void() { //arrange string choice = "Paper"; RockPaperScissorsGame newGame = new RockPaperScissorsGame("Player 1", "Player 2"); //act newGame.SetPlayerOneChoice(choice); //assert Assert.AreEqual("Paper", newGame.GetPlayerOneChoice()); }