public void AddSelectedToSquad(SquadPanelController squadPanel, UnityAction <RobotSquadImageController> removeCallback) { RobotSquadImageController addedRobot = squadPanel.AddRobotSquadImage(); addedRobot.SetRemoveCallback(removeCallback); addedRobot.SetSprite(maximizedRosterRobot.GetRobotSprite()); addedRobot.SetRating(maximizedRosterRobot.GetRating()); maximizedRosterRobot.Hide(); mySquadPanel.squadPanelButton.interactable = opponentSquadPanel.squadPanelButton.interactable = false; }