// Use this for initialization void Start() { anim = GetComponent <Animator> (); rigid = GetComponent <Rigidbody> (); laborerControl = GetComponent <RobotLaborerControl> (); robotManager = GetComponentInParent <RobotManagement> (); }
// Use this for initialization void Start() { robotManager = GetComponentInParent <RobotManagement>(); anim = GetComponent <Animator> (); rigid = GetComponentInChildren <Rigidbody> (); }