public void UpdateRobbedPlayerInfo() { RobbedPlayer robbedPlayer = Singleton <GoldSilverIslandMode> .Instance.RobbedPlayer; UpdateVserHealth((int)robbedPlayer.Vo.CurHp, (int)robbedPlayer.Vo.Hp); UpdateVserMagic((int)robbedPlayer.Vo.CurMp, (int)robbedPlayer.Vo.Mp); }
private void UpdatePlayersInfo() { //更新我的信息 myHeadSprite.spriteName = MeVo.instance.job + "001"; myLevel.text = MeVo.instance.Level.ToString(); myName.text = MeVo.instance.Name; //更新对方信息 if (MapTypeConst.ARENA_MAP == MeVo.instance.mapId) { vserHeadSprite.spriteName = Singleton <ArenaMode> .Instance.vsPlayerAttr.job + "001"; vserLevel.text = Singleton <ArenaMode> .Instance.vsPlayerAttr.Level.ToString(); vserName.text = Singleton <ArenaMode> .Instance.vsPlayerAttr.Name; } else if (MapTypeConst.GoldSilverIsland_MAP == MeVo.instance.mapId) { RobbedPlayer robbedPlayer = Singleton <GoldSilverIslandMode> .Instance.RobbedPlayer; vserHeadSprite.spriteName = robbedPlayer.Vo.job + "001"; vserLevel.text = robbedPlayer.Vo.Level.ToString(); vserName.text = robbedPlayer.Vo.Name; } }