public void SetRoadView(RoadPos pos, RoadView road) { roadView[(int)pos] = road; }
public RoadView GetRoadView(RoadPos pos) { return roadView[(int)pos]; }
public RoadModel GetRoad(RoadPos roadPos) { return roads[(int)roadPos]; }
public void CreateRoadView(RoadPos pos, Matrix relative) { roadView[(int)pos] = new RoadView(model.GetRoad(pos), relative * world); }
public IHexa GetIHexaNeighbour(RoadPos pos) { return hexaNeighbours[(int)pos]; }