void OnTooltip(bool show) { if (!this.enabled) { return; } if (show) { RnMUI_DurabilityTooltip.SetDurability(Random.Range(0, 100).ToString()); RnMUI_DurabilityTooltip.Show(); } else { RnMUI_DurabilityTooltip.Hide(); } }
void OnDestroy() { mInstance = null; }
void Awake() { mInstance = this; }