public async Task GetStaticLanguagesAsyncTest() { IRiotClient client = new RiotClient(); var languages = await client.GetStaticLanguagesAsync(); Assert.That(languages, Is.Not.Null.And.Not.Empty); var language = languages.First(); Assert.That(language, Is.Not.Null.And.Not.Empty); // Verify that our language list matches the server's Assert.That(languages, Is.EquivalentTo(new[] { Locale.en_US, Locale.cs_CZ, Locale.de_DE, Locale.el_GR, Locale.en_AU, Locale.en_GB, Locale.en_PH, Locale.en_SG, Locale.es_AR, Locale.es_ES, Locale.es_MX, Locale.fr_FR, Locale.hu_HU, Locale.id_ID, Locale.it_IT, Locale.ja_JP, Locale.ko_KR, Locale.ms_MY, Locale.pl_PL, Locale.pt_BR, Locale.ro_RO, Locale.ru_RU, Locale.th_TH, Locale.tr_TR, Locale.vn_VN, Locale.zh_CN, Locale.zh_MY, Locale.zh_TW, })); }
public async Task GetStaticLanguagesAsyncTest() { IRiotClient client = new RiotClient(); var languages = await client.GetStaticLanguagesAsync(); Assert.That(languages, Is.Not.Null.And.Not.Empty); var language = languages.First(); Assert.That(language, Is.Not.Null.And.Not.Empty); }