コード例 #1
0
    // Update is called once per frame
    void Update()
    {
        if (Input.GetMouseButtonUp(0))
        {
            if (isSelected)
            {
                isSelected = false;
                m_InspectorPannel.ChangeInspectorImage(Selected.GetComponent <SpriteRenderer>().sprite);
                m_InformationPannel.display(Selected);
                m_RightClickCanvas.setActive(false);
            }
            else
            {
                Selected = null;
                m_InspectorPannel.ChangeInspectorImage(null);
                m_InformationPannel.display(null);
                m_RightClickCanvas.setActive(false);
            }
        }

        if (Input.GetMouseButtonUp(1))
        {
            if (Selected != null)
            {
                m_RightClickCanvas.setActive(true);
                m_RightClickCanvas.setPosition(Selected.getPosition());
            }
            else
            {
                m_RightClickCanvas.setActive(false);
            }
        }
    }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     m_InspectorPannel   = GameObject.FindGameObjectWithTag("InspectorPannel").GetComponent <InspectorPannel>();
     m_InformationPannel = GameObject.FindGameObjectWithTag("InformationPannel").GetComponent <InformationPanel>();
     m_RightClickCanvas  = GameObject.FindGameObjectWithTag("RightClickCanvas").GetComponent <RightClickCanvas>();
     isSelected          = false;
     m_RightClickCanvas.setActive(false);
 }
コード例 #3
0
 // Use this for initialization
 void Start()
 {
     m_InspectorPannel = GameObject.FindGameObjectWithTag("InspectorPannel").GetComponent<InspectorPannel>();
     m_InformationPannel = GameObject.FindGameObjectWithTag("InformationPannel").GetComponent<InformationPanel>();
     m_RightClickCanvas = GameObject.FindGameObjectWithTag("RightClickCanvas").GetComponent<RightClickCanvas>();
     isSelected = false;
     m_RightClickCanvas.setActive(false);
 }