public (RigMode, long width) GetMode(int vfo) { lock (lockObj) { long width = default; var mode = rig.GetMode(ref width, vfo); return(mode, width); } }
public (RigMode, long width) GetMode(int vfo) { lock (lockObj) { long width = default; var mode = rig.GetMode(ref width, vfo); return(mode, width); } }