public void SendLfgJoinResult(LfgJoinResultData joinData) { LFGJoinResult lfgJoinResult = new LFGJoinResult(); RideTicket ticket = Global.LFGMgr.GetTicket(GetPlayer().GetGUID()); if (ticket != null) { lfgJoinResult.Ticket = ticket; } lfgJoinResult.Result = (byte)joinData.result; if (joinData.result == LfgJoinResult.RoleCheckFailed) { lfgJoinResult.ResultDetail = (byte)joinData.state; } else if (joinData.result == LfgJoinResult.NoSlots) { lfgJoinResult.BlackListNames = joinData.playersMissingRequirement; } foreach (var it in joinData.lockmap) { var blackList = new LFGJoinBlackList(); blackList.PlayerGuid = it.Key; foreach (var lockInfo in it.Value) { Log.outTrace(LogFilter.Lfg, "SendLfgJoinResult:: {0} DungeonID: {1} Lock status: {2} Required itemLevel: {3} Current itemLevel: {4}", it.Key.ToString(), (lockInfo.Key & 0x00FFFFFF), lockInfo.Value.lockStatus, lockInfo.Value.requiredItemLevel, lockInfo.Value.currentItemLevel); blackList.Slots.Add(new LFGJoinBlackListSlot((int)lockInfo.Key, (int)lockInfo.Value.lockStatus, lockInfo.Value.requiredItemLevel, (int)lockInfo.Value.currentItemLevel)); } } SendPacket(lfgJoinResult); }
public void SetTicket(RideTicket ticket) { m_Ticket = ticket; }