public Country() { DynamicFont font = new DynamicFont(); DynamicFontData data = new DynamicFontData(); data.SetFontPath("res://Fonts/good times rg.ttf"); font.SetFontData(data); font.Size = 20; font.UseFilter = true; numberOfTroopsTxt.RectSize = new Vector2(30, 30); numberOfTroopsTxt.AddFontOverride("normal_font", font); numberOfTroopsTxt.PushAlign(RichTextLabel.Align.Center); numberOfTroops.Texture = texture; owner = null; troops = 0; }