public Mesh Catmull_Clark(Mesh x) { Mesh mesh = new Mesh(); List <Point3d> pv = new List <Point3d>(); List <Point3d> pe = new List <Point3d>(); List <Point3d> pf = new List <Point3d>(); Rhino.Geometry.Collections.MeshTopologyVertexList vs = x.TopologyVertices; Rhino.Geometry.Collections.MeshTopologyEdgeList el = x.TopologyEdges; for (int i = 0; i < x.Faces.Count; i++) { int[] index = vs.IndicesFromFace(i); Point3d pf1 = new Point3d(); for (int j = 0; j < index.Length; j++) { pf1 += vs[index[j]]; } pf1 /= index.Length; pf.Add(pf1); } for (int i = 0; i < el.Count; i++) { IndexPair pair = el.GetTopologyVertices(i); Point3d pe1 = vs[pair.I] + vs[pair.J]; int[] index = el.GetConnectedFaces(i); if (index.Length == 2) { pe1 += pf[index[0]] + pf[index[1]]; pe1 /= 4.0; } else { pe1 = pe1 / 2.0; } pe.Add(pe1); } for (int i = 0; i < vs.Count; i++) { int[] index = vs.ConnectedEdges(i); int[] index2 = vs.ConnectedFaces(i); Point3d V = vs[i]; if (index.Length == index2.Length) { Point3d R = new Point3d(), Q = new Point3d(); for (int j = 0; j < index.Length; j++) { IndexPair pair = el.GetTopologyVertices(index[j]); Point3d pe1 = (vs[pair.I] + vs[pair.J]) * 0.5f; R += pe1; } R /= index.Length; for (int j = 0; j < index2.Length; j++) { Q += pf[index2[j]]; } Q /= index2.Length; int n = vs.ConnectedTopologyVertices(i).Length; V = Q + (R * 2) + V * (n - 3); V /= n; } else { Point3d R = new Point3d(); for (int j = 0; j < index.Length; j++) { if (el.GetConnectedFaces(index[j]).Length == 1) { IndexPair pair = el.GetTopologyVertices(index[j]); R += vs[pair.I] + vs[pair.J]; } } V = R * 0.125f + V * 0.5; } pv.Add(V); } mesh.Vertices.AddVertices(pv); mesh.Vertices.AddVertices(pe); mesh.Vertices.AddVertices(pf); for (int i = 0; i < x.Faces.Count; i++) { int[] index = vs.IndicesFromFace(i); if (x.Faces[i].IsQuad) { int pc = pv.Count + pe.Count + i; int p1 = index[0]; int p2 = index[1]; int p3 = index[2]; int p4 = index[3]; int p12 = el.GetEdgeIndex(p1, p2) + pv.Count; int p23 = el.GetEdgeIndex(p2, p3) + pv.Count; int p34 = el.GetEdgeIndex(p3, p4) + pv.Count; int p41 = el.GetEdgeIndex(p4, p1) + pv.Count; mesh.Faces.AddFace(p1, p12, pc, p41); mesh.Faces.AddFace(p12, p2, p23, pc); mesh.Faces.AddFace(pc, p23, p3, p34); mesh.Faces.AddFace(p41, pc, p34, p4); } else if (x.Faces[i].IsTriangle) { int pc = pv.Count + pe.Count + i; int p1 = index[0]; int p2 = index[1]; int p3 = index[2]; int p12 = el.GetEdgeIndex(p1, p2) + pv.Count; int p23 = el.GetEdgeIndex(p2, p3) + pv.Count; int p31 = el.GetEdgeIndex(p3, p1) + pv.Count; mesh.Faces.AddFace(p1, p12, pc, p31); mesh.Faces.AddFace(p12, p2, p23, pc); mesh.Faces.AddFace(pc, p23, p3, p31); } } mesh.UnifyNormals(); return(mesh); }
public Mesh Loop(Mesh x) { Mesh mesh = new Mesh(); x.Faces.ConvertQuadsToTriangles(); List <Point3d> pv = new List <Point3d>(); List <Point3d> pe = new List <Point3d>(); Rhino.Geometry.Collections.MeshTopologyVertexList vs = x.TopologyVertices; Rhino.Geometry.Collections.MeshTopologyEdgeList el = x.TopologyEdges; for (int i = 0; i < el.Count; i++) { IndexPair pair = el.GetTopologyVertices(i); Point3d pe1 = (vs[pair.I] + vs[pair.J]); int[] index = el.GetConnectedFaces(i); if (index.Length == 2) { int[] index1 = vs.IndicesFromFace(index[0]); int[] index2 = vs.IndicesFromFace(index[1]); pe1 += vs[index1[0]] + vs[index1[1]] + vs[index1[2]]; pe1 += vs[index2[0]] + vs[index2[1]] + vs[index2[2]]; pe1 /= 8.0; } else { pe1 = pe1 / 2.0; } pe.Add(pe1); } for (int i = 0; i < vs.Count; i++) { int[] index = vs.ConnectedEdges(i); int[] index2 = vs.ConnectedFaces(i); Point3d V = vs[i]; if (index.Length == index2.Length) { Point3d R = new Point3d(); double n = (double)index.Length; double u = Math.Pow(0.375 + 0.25 * Math.Cos(Math.PI * 2.0 / n), 2); u = (0.625 - u) / n; for (int j = 0; j < index.Length; j++) { IndexPair pair = el.GetTopologyVertices(index[j]); R += (vs[pair.I] + vs[pair.J] - V); } V = V * (1 - n * u) + R * u; } else { Point3d R = new Point3d(); for (int j = 0; j < index.Length; j++) { if (el.GetConnectedFaces(index[j]).Length == 1) { IndexPair pair = el.GetTopologyVertices(index[j]); R += vs[pair.I] + vs[pair.J]; } } V = R * 0.125f + V * 0.5; } pv.Add(V); } mesh.Vertices.AddVertices(pv); mesh.Vertices.AddVertices(pe); for (int i = 0; i < x.Faces.Count; i++) { int[] index = vs.IndicesFromFace(i); int p1 = index[0]; int p2 = index[1]; int p3 = index[2]; int p12 = el.GetEdgeIndex(p1, p2) + pv.Count; int p23 = el.GetEdgeIndex(p2, p3) + pv.Count; int p31 = el.GetEdgeIndex(p3, p1) + pv.Count; mesh.Faces.AddFace(p1, p12, p31); mesh.Faces.AddFace(p31, p12, p23); mesh.Faces.AddFace(p3, p31, p23); mesh.Faces.AddFace(p2, p23, p12); } mesh.UnifyNormals(); return(mesh); }