public void Show() { m_rescuedValue.text = GameSettings.SuiRescuedCount.ToString(); GGHeroGame.SaveScore(m_gameplay, GameSettings.SuiRescuedCount); m_recordValue.text = GGHeroGame.GetRecord().ToString(); NGUITools.SetActive(m_continueButton.gameObject, RewardedAds.GetInstance().IsReady()); }
public void ContinueWithAd() { GameAnalytics.NewDesignEvent("ContinueWithAd", GameSettings.SuiRescuedCount); RewardedAds.GetInstance().Play((args) => { if (args.Result == Ssg.Ads.AdFinishedEventArgs.ResultType.FullyWatched) { Continue(); } }); }
private void InitRewardedAds() { UnityEngine.Debug.Log("Initializing rewarded ads"); #if UNITY_EDITOR UnityEngine.Debug.Log("Creating UnityEditorAdsAdaper"); RewardedAds.GetInstance().Add(new UnityEditorAdsAdaper()); #else UnityEngine.Debug.Log("Creating VungleAdaper"); Vungle.init("578f0a3200e14959060000bb", "578f0a0be024f26c23000093"); RewardedAds.GetInstance().Add(new VungleAdaper()); UnityEngine.Debug.Log("Creating UnityAdaper"); RewardedAds.GetInstance().Add(new UnityAdapter()); #endif }