void Start() { mRestaurantScript = GameManagerScript.GetInstance().GetComponent <RestaurantScript>(); mRestaurantScript.SetInvestigatePanel(mMealPeekPanel); mGotItButton.onClick.AddListener(delegate { mRestaurantScript.TurnOffInvestigatePanel(); }); mPlatePrefab = Resources.Load <Button>("Dinner Plate"); mPlayerPrefab = Resources.Load <Button>("UserButton"); mIceCreamPrefab = Resources.Load <GameObject> ("Ice Cream"); mPlayerNamecards = new List <Button>(); mPlayerMeals = new List <Button>(); PlacePlayersInCircle(); PlacePlatesInCircle(); UpdateMealColors(); }