/// <summary> /// Called from SimpleCloudHandler, Displays info canvas upon tracking a logo /// </summary> /// <param name="targetName">name of tracked logo</param> /// <param name="targetMetadata">metadata of tracked logo</param> public void cloudTargetFound(string targetName, string targetMetadata) { RestaurantMetadata restarurantData = GameObject.FindObjectOfType <RestaurantMetadata>(); targetName = targetMetadata; // TODO: metadata hold name for demo purpose remove after // restarurantData.updateUI(targetName); showRestaurantInfo(); }
/// <summary> /// Adds restaurant data to the history file /// </summary> public void AddToHistory(RestaurantMetadata data) { var newHistory = LoadHistoryFromFile(); var index = _currentHistory.lastAddedIndex % historyLimit; newHistory.pastData[index] = data; newHistory.lastAddedIndex = ++index; _currentHistory = newHistory; SaveFile(); }
public void OneTimeSetUp() { EditorSceneManager.OpenScene("Assets/Scenes/CustomerDemo.unity"); metadata = GameObject.FindObjectOfType <RestaurantMetadata>(); }