void Start() { Scoring = ScoringScript.GetComponent <Scoring>(); rb = GetComponent <Rigidbody>(); RespawnLocation = RespawnCollider.GetComponent <RespawnCollider>(); DogController = Dog.GetComponent <DogController>(); CharacterMod = MainController.J1Character; }
void Start() { rb = GetComponent <Rigidbody>(); RespawnLocation = RespawnCollider.GetComponent <RespawnCollider>(); DogController = Dog.GetComponent <DogController>(); }