コード例 #1
0
 static Task?BeginSendRemainderInBackground(PooledMultiplexer @this, RespConnection connection,
                                            List <IBatchedOperation> values, CancellationToken cancellationToken)
 {
     return(connection.PreferSync ? Task.Run(() =>
     {
         var len = values.Count;
         try
         {
             for (int i = 1; i < len; i++)
             {
                 Send(@this, connection, values[i], flush: i == len - 1);
             }
         }
         catch (Exception ex)
         {
             connection.Doom();
             Debug.WriteLine(ex.Message);
         }
     }) : Task.Run(async() =>
     {
         var len = values.Count;
         try
         {
             for (int i = 1; i < len; i++)
             {
                 await SendAsync(@this, connection, values[i], cancellationToken, flush: i == len - 1).ConfigureAwait(false);
             }
         }
         catch (Exception ex)
         {
             connection.Doom();
             Debug.WriteLine(ex.Message);
         }
     }));
 }
コード例 #2
0
ファイル: Program.cs プロジェクト: mgravell/RESPite
 static void Ping(RespConnection connection)
 => connection.Call(s_ping, resp =>
 {
     resp.ThrowIfError();
     if (!resp.Equals(s_pong))
     {
         Throw();
     }
 });
コード例 #3
0
ファイル: Program.cs プロジェクト: mgravell/RESPite
 static Task PingAsync(RespConnection connection)
 => connection.CallAsync(s_ping, resp =>
 {
     resp.ThrowIfError();
     if (!resp.Equals(s_pong))
     {
         Throw();
     }
 }).AsTask();
コード例 #4
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        private ValueTask <RespConnection> ConnectAsync(CancellationToken cancellationToken)
        {
            int index  = Interlocked.Increment(ref _nextConnectionIndex);
            var name   = $"connection " + index;
            var socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            SocketConnection.SetRecommendedClientOptions(socket);
            socket.Connect(Configuration.EndPoints.Single());
            return(HandshakeAsync(RespConnection.Create(new NetworkStream(socket), name), cancellationToken));
        }
コード例 #5
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 internal void Call(RespConnection connection, Lifetime <Memory <RespValue> > args, Action <RespValue>?inspector = null)
 {
     using (args)
     {
         Interlocked.Increment(ref _opCount);
         connection.Send(RespValue.CreateAggregate(RespType.Array, args.Value));
     }
     using var response = connection.Receive();
     response.Value.ThrowIfError();
     inspector?.Invoke(response.Value);
 }
コード例 #6
0
ファイル: Program.cs プロジェクト: mgravell/RESPite
        static RespConnection CreateClient(bool asNetworkStream)
        {
            var socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            SocketConnection.SetRecommendedClientOptions(socket);
            socket.Connect(ServerEndpoint);
            var connection = asNetworkStream ? RespConnection.Create(new NetworkStream(socket)) : RespConnection.Create(socket);

            // connection.Ping();
            return(connection);
        }
コード例 #7
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 internal T Call <T>(RespConnection connection, Lifetime <Memory <RespValue> > args, Func <RespValue, T> selector)
 {
     using (args)
     {
         Interlocked.Increment(ref _opCount);
         connection.Send(RespValue.CreateAggregate(RespType.Array, args.Value));
     }
     using var response = connection.Receive();
     response.Value.ThrowIfError();
     return(selector(response.Value));
 }
コード例 #8
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ファイル: Program.cs プロジェクト: mgravell/RESPite
        static RespConnection[] CreateClients(int count, bool asNetworkStream)
        {
            var clients = new RespConnection[count];

            for (int i = 0; i < clients.Length; i++)
            {
                var connection = CreateClient(asNetworkStream);
                clients[i] = connection;
            }

            return(clients);
        }
コード例 #9
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        public async Task Teardown()
        {
            _seredis?.Dispose();
            _ssredis?.Dispose();
            if (_respite != null)
            {
                await _respite.DisposeAsync();
            }

            _seredis_server = null;
            _seredis_db     = null;
            _seredis        = null;
            _ssredis        = null;
            _respite        = null;
            _ssAsync        = null;
        }
コード例 #10
0
ファイル: Program.cs プロジェクト: kochol/RESPite
        static RespConnection[] CreateClients(int count, bool asNetworkStream)
        {
            var clients = new RespConnection[count];

            for (int i = 0; i < clients.Length; i++)
            {
                var socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                SocketConnection.SetRecommendedClientOptions(socket);
                socket.Connect(ServerEndpoint);
                var connection = asNetworkStream ? RespConnection.Create(new NetworkStream(socket)) : RespConnection.Create(socket);
                // connection.Ping();

                clients[i] = connection;
            }

            return(clients);
        }
コード例 #11
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        internal async Task Setup(bool minimal)
        {
            _ssredis = RedisClient.New();
            _ssAsync = _ssredis;

            if (!minimal)
            {
                _seredis = await ConnectionMultiplexer.ConnectAsync("127.0.0.1:6379");

                _seredis_server = _seredis.GetServer(_seredis.GetEndPoints().Single());
                _seredis_db     = _seredis.GetDatabase();

                var socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                SocketConnection.SetRecommendedClientOptions(socket);
                socket.Connect("127.0.0.1", 6379);

                _respite = RespConnection.Create(socket);
            }
        }
コード例 #12
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        internal async Task CallAsync(RespConnection connection, List <IBatchedOperation> operations, CancellationToken cancellationToken)
        {
            try
            {
                int len = operations.Count;
                if (len == 0)
                {
                    return;
                }
                // push the fisrt *before* we context-switch; the rest can wait
                await SendAsync(this, connection, operations[0], cancellationToken, true).ConfigureAwait(false);

                Task?bgSend = len == 1 ? null : BeginSendRemainderInBackground(this, connection, operations, default);

                foreach (var op in operations) // then receive all
                {
                    using var response = await connection.ReceiveAsync().ConfigureAwait(false);

                    try
                    {
                        response.Value.ThrowIfError();
                        op.ProcessResponse(response.Value);
                    }
                    catch (Exception ex)
                    {
                        op.TrySetException(ex);
                    }
                }
                if (bgSend != null)
                {
                    Wait(bgSend);
                }
            }
            catch (Exception ex)
            {
                connection.Doom();
                foreach (var op in operations) // fault anything that is left after a global explosion
                {
                    op.TrySetException(ex);
                }
            }
        }
コード例 #13
0
ファイル: Program.cs プロジェクト: mgravell/RESPite
#pragma warning disable IDE0051 // Remove unused private members
        static async ValueTask BasicTest()
#pragma warning restore IDE0051 // Remove unused private members
        {
            var socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            SocketConnection.SetRecommendedClientOptions(socket);
            socket.Connect(ServerEndpoint);
            await using var client = RespConnection.Create(socket);
            var payload = new string('a', 2048);
            var frame   = RespValue.CreateAggregate(RespType.Array, "ping", payload);
            var timer   = Stopwatch.StartNew();

            for (int i = 0; i < 1000; i++)
            {
                client.Send(frame);
                using var reply = client.Receive();
                reply.Value.ThrowIfError();
                // client.Ping();
            }
            timer.Stop();
            Log("sync", timer.Elapsed, 1000, payload);
        }
コード例 #14
0
ファイル: Program.cs プロジェクト: mgravell/RESPite
    public async Task ConnectAsync()
    {
        var endpoint = new IPEndPoint(IPAddress.Loopback, 6379);

        _muxer = await ConnectionMultiplexer.ConnectAsync(new ConfigurationOptions
        {
            EndPoints = { endpoint }
        });

        _server = _muxer.GetServer(endpoint);
        SERedis();
        await SERedisAsync();

        var serviceProvider = new ServiceCollection().BuildServiceProvider();
        var client          = new ClientBuilder(serviceProvider)
                              .UseSockets()
                              .Build();

        _connection = await client.ConnectAsync(endpoint);

        _bedrock = new RespBedrockProtocol(_connection);
        Bedrock();
        await BedrockAsync();

        var socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

        SocketConnection.SetRecommendedClientOptions(socket);
        socket.Connect(endpoint);
        _socket = RespConnection.Create(socket);
        Socket();
        await SocketAsync();

        socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
        SocketConnection.SetRecommendedClientOptions(socket);
        socket.Connect(endpoint);
        _stream = RespConnection.Create(new NetworkStream(socket));
        Stream();
        await StreamAsync();
    }
コード例 #15
0
ファイル: Program.cs プロジェクト: mgravell/RESPite
        static async Task RunClientAsync(RespConnection client, int pingsPerClient, int pipelineDepth, string payload)
        {
            var frame = string.IsNullOrEmpty(payload)
                ? s_ping
                : RespValue.CreateAggregate(RespType.Array, "PING", payload);
            var expected = string.IsNullOrEmpty(payload)
                ? s_pong
                : RespValue.Create(RespType.BlobString, payload);

            if (pipelineDepth == 1)
            {
                for (int i = 0; i < pingsPerClient; i++)
                {
                    await client.SendAsync(frame).ConfigureAwait(false);

                    using var result = await client.ReceiveAsync().ConfigureAwait(false);

                    result.Value.ThrowIfError();

                    if (!result.Value.Equals(expected))
                    {
                        Throw();
                    }
                    // await client.PingAsync();
                }
            }
            else
            {
                using var frames = Replicate(frame, pipelineDepth);
                for (int i = 0; i < pingsPerClient; i++)
                {
                    using var batch = await client.BatchAsync(frames.Value).ConfigureAwait(false);

                    CheckBatchForErrors(batch.Value, expected);
                }
            }
        }
コード例 #16
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 static void Send(PooledMultiplexer @this, RespConnection connection, IBatchedOperation op, bool flush)
 {
     Interlocked.Increment(ref @this._opCount);
     using var args = op.ConsumeArgs();
     connection.Send(RespValue.CreateAggregate(RespType.Array, args.Value), flush);
 }
コード例 #17
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 private static async PooledValueTask SendAsync(PooledMultiplexer @this, RespConnection connection, IBatchedOperation op, CancellationToken cancellationToken, bool flush)
 {
     Interlocked.Increment(ref @this._opCount);
     using var args = op.ConsumeArgs();
     await connection.SendAsync(RespValue.CreateAggregate(RespType.Array, args.Value), cancellationToken, flush).ConfigureAwait(false);
 }
コード例 #18
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 private ValueTask <RespConnection> HandshakeAsync(RespConnection connection, CancellationToken cancellationToken)
 => new ValueTask <RespConnection>(connection);
コード例 #19
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ファイル: RedisConnection.cs プロジェクト: kochol/RESPite
 public RedisConnection(RespConnection connection)
 => _connection = connection;