コード例 #1
0
 private void SpawnDefender(Vector2 position)
 {
     //Check if we have enough stars
     if (_resourceSystem.GetStars() - _defenderPrefab.starsCost >= 0)
     {
         _resourceSystem.SpendStars(_defenderPrefab.starsCost);
         Defender defender = Instantiate(_defenderPrefab, position, Quaternion.identity);
     }
 }
コード例 #2
0
 public void BuyDefender()
 {
     _resourceSystem.SpendStars(starsCost);
 }