コード例 #1
0
        public TileMapSpritesBase(GameSystem gs, GameWorldSystem gw, bool isEditor)
        {
            gameSystem           = gs;
            gameWorld            = gw;
            resourcePackageCache = gw.getResourceCache();

            this.isEditor = isEditor;
        }
コード例 #2
0
        public static ResourcePackageCache getResourcePackage(string name)
        {
            name ??= ResourcePackageCache.defaultName;

            if (currentResourcePackageCache?.name != name)
            {
                currentResourcePackageCache = new ResourcePackageCache(name);
            }

            return(currentResourcePackageCache);
        }