public void Init() { Context context = Context.Unknown; ByteBuffer bb = TestData.LoadResource("dm_knockdown.doub", out context); Assert.IsNotNull(bb); Assert.AreNotEqual(context, Context.Unknown); AnimationClipUnserializer unserializer = UnserializerFactory.Instance.Create(context) as AnimationClipUnserializer; result = unserializer.Parse(bb) as ResourceObjectSingle; clip = Schema.AnimationClip.GetRootAsAnimationClip(bb); }
public void Init() { Context context = Context.Unknown; ByteBuffer bb = TestData.LoadResource("suit_metal_dragon_male." + PlatformPath.GetPath(Application.platform).ToLower() + ".texture", out context); Assert.IsNotNull(bb); Assert.AreNotEqual(context, Context.Unknown); TextureUnserializer unserializer = UnserializerFactory.Instance.Create(context) as TextureUnserializer; result = unserializer.Parse(bb) as ResourceObjectSingle; Assert.IsNotNull(result); texture = Schema.Texture.GetRootAsTexture(bb); }
public void Init() { Context context = Context.Unknown; ByteBuffer bb = TestData.LoadResource("skeleton.doub", out context); Assert.IsNotNull(bb); Assert.AreNotEqual(context, Context.Unknown); skeletons = Schema.Skeletons.GetRootAsSkeletons(bb); SkeletonUnserializer unserializer = UnserializerFactory.Instance.Create(context) as SkeletonUnserializer; skeletonObj = unserializer.Parse(bb) as ResourceObjectSingle; go = new GameObject("Skeleton"); (skeletonObj.Unity3dObject as GameObject).transform.parent = go.transform; }
public void Cleanup() { result.Dispose(); result = null; texture = null; }
public void Cleanup() { result.Dispose(); result = null; clip = null; }