public void SetStation(Station station) { _station = station; hangarView.SetZone(station.GetHangar(-1)); UpdateView(); }
public void StationHangar() { ResourceHolderView newObj = Instantiate <ResourceHolderView>(resourceHolderViewPrefab); Window window = winSystem.NewWindow("stationHangar", newObj.gameObject); window.Title = "Station hangar"; newObj.SetZone(dataModel.Universe.GetStation(1).GetHangar(-1)); }
public void SetHangar(OSTData.Hangar h) { // _hangar = h; _resourceHold.SetZone(h); }