internal override ResolvedAttributeSetBuilder ConstructResolvedAttributes(ResolveOptions resOpt, CdmAttributeContext under = null) { // find and cache the complete set of attributes // attributes definitions originate from and then get modified by subsequent re-defintions from (in this order): // the datatype used as an attribute, traits applied to that datatype, // the purpose of the attribute, dynamic traits applied to the attribute. ResolvedAttributeSetBuilder rasb = new ResolvedAttributeSetBuilder(); rasb.ResolvedAttributeSet.AttributeContext = under; // add this attribute to the set // make a new one and apply dynamic traits ResolvedAttribute newAtt = new ResolvedAttribute(resOpt, this, this.Name, under as CdmAttributeContext); rasb.OwnOne(newAtt); ResolvedTraitSet rts = this.FetchResolvedTraits(resOpt); // this context object holds all of the info about what needs to happen to resolve these attribute // make a copy and add defaults if missing CdmAttributeResolutionGuidance resGuideWithDefault; if (this.ResolutionGuidance != null) { resGuideWithDefault = (CdmAttributeResolutionGuidance)this.ResolutionGuidance.Copy(resOpt); } else { resGuideWithDefault = new CdmAttributeResolutionGuidance(this.Ctx); } // renameFormat is not currently supported for type attributes resGuideWithDefault.renameFormat = null; resGuideWithDefault.UpdateAttributeDefaults(null, this); AttributeResolutionContext arc = new AttributeResolutionContext(resOpt, resGuideWithDefault, rts); // TODO: remove the resolution guidance if projection is being used // from the traits of the datatype, purpose and applied here, see if new attributes get generated rasb.ApplyTraits(arc); rasb.GenerateApplierAttributes(arc, false); // false = don't apply these traits to added things // this may have added symbols to the dependencies, so merge them resOpt.SymbolRefSet.Merge(arc.ResOpt.SymbolRefSet); if (this.Projection != null) { ProjectionDirective projDirective = new ProjectionDirective(resOpt, this); ProjectionContext projCtx = this.Projection.ConstructProjectionContext(projDirective, under, rasb.ResolvedAttributeSet); ResolvedAttributeSet ras = this.Projection.ExtractResolvedAttributes(projCtx, under); rasb.ResolvedAttributeSet = ras; } return(rasb); }
internal override ResolvedAttributeSetBuilder ConstructResolvedAttributes(ResolveOptions resOpt, CdmAttributeContext under = null) { // find and cache the complete set of attributes // attributes definitions originate from and then get modified by subsequent re-defintions from (in this order): // the entity used as an attribute, traits applied to that entity, // the purpose of the attribute, any traits applied to the attribute. ResolvedAttributeSetBuilder rasb = new ResolvedAttributeSetBuilder(); CdmEntityReference ctxEnt = this.Entity as CdmEntityReference; CdmAttributeContext underAtt = (CdmAttributeContext)under; AttributeContextParameters acpEnt = null; if (underAtt != null) { // make a context for this attreibute that holds the attributes that come up from the entity acpEnt = new AttributeContextParameters { under = underAtt, type = CdmAttributeContextType.Entity, Name = ctxEnt.FetchObjectDefinitionName(), Regarding = ctxEnt, IncludeTraits = true }; } ResolvedTraitSet rtsThisAtt = this.FetchResolvedTraits(resOpt); // this context object holds all of the info about what needs to happen to resolve these attributes. // make a copy and add defaults if missing CdmAttributeResolutionGuidance resGuideWithDefault; if (this.ResolutionGuidance != null) resGuideWithDefault = (CdmAttributeResolutionGuidance)this.ResolutionGuidance.Copy(resOpt); else resGuideWithDefault = new CdmAttributeResolutionGuidance(this.Ctx); resGuideWithDefault.UpdateAttributeDefaults(this.Name); AttributeResolutionContext arc = new AttributeResolutionContext(resOpt, resGuideWithDefault, rtsThisAtt); // complete cheating but is faster. // this purpose will remove all of the attributes that get collected here, so dumb and slow to go get them RelationshipInfo relInfo = this.GetRelationshipInfo(arc.ResOpt, arc); if (relInfo.IsByRef) { // make the entity context that a real recursion would have give us if (under != null) under = rasb.ResolvedAttributeSet.CreateAttributeContext(resOpt, acpEnt); // if selecting from one of many attributes, then make a context for each one if (under != null && relInfo.SelectsOne) { // the right way to do this is to get a resolved entity from the embedded entity and then // look through the attribute context hierarchy for non-nested entityReferenceAsAttribute nodes // that seems like a disaster waiting to happen given endless looping, etc. // for now, just insist that only the top level entity attributes declared in the ref entity will work CdmEntityDefinition entPickFrom = (this.Entity as CdmEntityReference).FetchObjectDefinition<CdmEntityDefinition>(resOpt) as CdmEntityDefinition; CdmCollection<CdmAttributeItem> attsPick = entPickFrom?.GetAttributeDefinitions(); if (entPickFrom != null && attsPick != null) { for (int i = 0; i < attsPick.Count; i++) { if (attsPick.AllItems[i].ObjectType == CdmObjectType.EntityAttributeDef) { // a table within a table. as expected with a selectsOne attribute // since this is by ref, we won't get the atts from the table, but we do need the traits that hold the key // these are the same contexts that would get created if we recursed // first this attribute AttributeContextParameters acpEntAtt = new AttributeContextParameters { under = under, type = CdmAttributeContextType.AttributeDefinition, Name = attsPick.AllItems[i].FetchObjectDefinitionName(), Regarding = attsPick.AllItems[i], IncludeTraits = true }; CdmAttributeContext pickUnder = rasb.ResolvedAttributeSet.CreateAttributeContext(resOpt, acpEntAtt); CdmEntityReference pickEnt = (attsPick.AllItems[i] as CdmEntityAttributeDefinition).Entity as CdmEntityReference; AttributeContextParameters acpEntAttEnt = new AttributeContextParameters { under = pickUnder, type = CdmAttributeContextType.Entity, Name = pickEnt.FetchObjectDefinitionName(), Regarding = pickEnt, IncludeTraits = true }; rasb.ResolvedAttributeSet.CreateAttributeContext(resOpt, acpEntAttEnt); } } } } // if we got here because of the max depth, need to impose the directives to make the trait work as expected if (relInfo.MaxDepthExceeded) { if (arc.ResOpt.Directives == null) arc.ResOpt.Directives = new AttributeResolutionDirectiveSet(); arc.ResOpt.Directives.Add("referenceOnly"); } } else { ResolveOptions resLink = CopyResolveOptions(resOpt); resLink.SymbolRefSet = resOpt.SymbolRefSet; resLink.RelationshipDepth = relInfo.NextDepth; rasb.MergeAttributes((this.Entity as CdmEntityReference).FetchResolvedAttributes(resLink, acpEnt)); } // from the traits of purpose and applied here, see if new attributes get generated rasb.ResolvedAttributeSet.AttributeContext = underAtt; rasb.ApplyTraits(arc); rasb.GenerateApplierAttributes(arc, true); // true = apply the prepared traits to new atts // this may have added symbols to the dependencies, so merge them resOpt.SymbolRefSet.Merge(arc.ResOpt.SymbolRefSet); // use the traits for linked entity identifiers to record the actual foreign key links if (rasb.ResolvedAttributeSet?.Set != null && relInfo.IsByRef) { foreach (var att in rasb.ResolvedAttributeSet.Set) { var reqdTrait = att.ResolvedTraits.Find(resOpt, "is.linkedEntity.identifier"); if (reqdTrait == null) { continue; } if (reqdTrait.ParameterValues == null || reqdTrait.ParameterValues.Length == 0) { Logger.Warning(nameof(CdmEntityAttributeDefinition), this.Ctx as ResolveContext, "is.linkedEntity.identifier does not support arguments"); continue; } var entReferences = new List<string>(); var attReferences = new List<string>(); Action<CdmEntityReference, string> addEntityReference = (CdmEntityReference entRef, string nameSpace) => { var entDef = entRef.FetchObjectDefinition<CdmEntityDefinition>(resOpt); var identifyingTrait = entRef.FetchResolvedTraits(resOpt).Find(resOpt, "is.identifiedBy"); if (identifyingTrait != null && entDef != null) { var attRef = identifyingTrait.ParameterValues.FetchParameterValueByName("attribute").Value; string attNamePath = ((CdmObjectReferenceBase)attRef).NamedReference; string attName = attNamePath.Split('/').Last(); // path should be absolute and without a namespace string relativeEntPath = Ctx.Corpus.Storage.CreateAbsoluteCorpusPath(entDef.AtCorpusPath, entDef.InDocument); if (relativeEntPath.StartsWith($"{nameSpace}:")) { relativeEntPath = relativeEntPath.Substring(nameSpace.Length + 1); } entReferences.Add(relativeEntPath); attReferences.Add(attName); } }; if (relInfo.SelectsOne) { var entPickFrom = (this.Entity as CdmEntityReference).FetchObjectDefinition<CdmEntityDefinition>(resOpt) as CdmEntityDefinition; var attsPick = entPickFrom?.GetAttributeDefinitions()?.Cast<CdmObject>().ToList(); if (entPickFrom != null && attsPick != null) { for (int i = 0; i < attsPick.Count; i++) { if (attsPick[i].ObjectType == CdmObjectType.EntityAttributeDef) { var entAtt = attsPick[i] as CdmEntityAttributeDefinition; addEntityReference(entAtt.Entity, this.InDocument.Namespace); } } } } else { addEntityReference(this.Entity, this.InDocument.Namespace); } var constantEntity = this.Ctx.Corpus.MakeObject<CdmConstantEntityDefinition>(CdmObjectType.ConstantEntityDef); constantEntity.EntityShape = this.Ctx.Corpus.MakeRef<CdmEntityReference>(CdmObjectType.EntityRef, "entityGroupSet", true); constantEntity.ConstantValues = entReferences.Select((entRef, idx) => new List<string> { entRef, attReferences[idx] }).ToList(); var traitParam = this.Ctx.Corpus.MakeRef<CdmEntityReference>(CdmObjectType.EntityRef, constantEntity, false); reqdTrait.ParameterValues.SetParameterValue(resOpt, "entityReferences", traitParam); } } // a 'structured' directive wants to keep all entity attributes together in a group if (arc.ResOpt.Directives?.Has("structured") == true) { ResolvedAttribute raSub = new ResolvedAttribute(rtsThisAtt.ResOpt, rasb.ResolvedAttributeSet, this.Name, (CdmAttributeContext)rasb.ResolvedAttributeSet.AttributeContext); if (relInfo.IsArray) { // put a resolved trait on this att group, yuck, hope I never need to do this again and then need to make a function for this CdmTraitReference tr = this.Ctx.Corpus.MakeObject<CdmTraitReference>(CdmObjectType.TraitRef, "is.linkedEntity.array", true); var t = tr.FetchObjectDefinition<CdmTraitDefinition>(resOpt); ResolvedTrait rt = new ResolvedTrait(t, null, new List<dynamic>(), new List<bool>()); raSub.ResolvedTraits = raSub.ResolvedTraits.Merge(rt, true); } rasb = new ResolvedAttributeSetBuilder(); rasb.OwnOne(raSub); } return rasb; }